void Clear() { ClearImg.gameObject.SetActive(true); SystemSEscript systemSE = this.GetComponent <SystemSEscript>(); systemSE.ClearSound(); Invoke("Restart", 6.0f); }
void clear() { BossFlag = 5; ClearImg.gameObject.SetActive(true); SystemSEscript systemSE = Maincamera.GetComponent <SystemSEscript>(); systemSE.ClearSound(); }