public override void setCheckBoxes()
        {
            SystemMaterial sysmat = SystemMaterials.FirstOrDefault(x => x.Name == "MIRADRAIN 6000 XL (VERTICAL ONLY)");

            if (sysmat != null)
            {
                SystemMaterials.FirstOrDefault(x => x.Name == "MIRASTICK ADHESIVE (GLUE DOWN DRAIN MAT)").IsMaterialChecked = sysmat.IsMaterialChecked;
            }
        }
        public override void setCheckBoxes()
        {
            SystemMaterial sm = SystemMaterials.FirstOrDefault(x => x.Name == "PINS & LOADS");

            if (sm != null)
            {
                sm.IsMaterialChecked = totalSqft > 0 ? true : false;
            }

            sm = SystemMaterials.FirstOrDefault(x => x.Name == "PARAMASTIC AND PARASTICK AND DRY (FOR PENETRATIONS)");
            if (sm != null)
            {
                sm.IsMaterialChecked = riserCount > 0 ? true : false;
            }
        }
Exemple #3
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        public override void JobSetup_OnJobSetupChange(object sender, EventArgs e)
        {
            JobSetup Js = sender as  JobSetup;

            if (Js != null)
            {
                additionalTermBarLF        = Js.AdditionalTermBarLF;
                insideOutsideCornerDetails = Js.InsideOutsideCornerDetails;
                superStopFooting           = Js.SuperStopAtFooting;
                rearMidLagging             = Js.RearMidLagging;
                rakerCornerBases           = Js.RakerCornerBases;
                cementBoardDetail          = Js.CementBoardDetail;
                rockPockets        = Js.RockPockets;
                parasealFoundation = Js.ParasealFoundation;
            }
            base.JobSetup_OnJobSetupChange(sender, e);
            SystemMaterial SM = SystemMaterials.FirstOrDefault(x => x.Name == "LABOR FOR ALL PENETRATIONS, CEMENT BOARD, LAGGING PREP");

            SM.Hours          = (cementBoardDetail / 30) * 16 + (rakerCornerBases / 12) * 16 + (riserCount / 20) * 8 + (rockPockets / 8) * 16 + (rearMidLagging / 280) * 16;
            SM.LaborExtension = SM.Hours == 0 ? 0 : SM.SetupMinCharge > SM.Hours ? SM.SetupMinCharge * laborRate : SM.Hours * laborRate;
            SM.LaborUnitPrice = laborRate;//SM.LaborExtension / SM.Qty;
        }