// Use this for initialization void Start() { CheckerR = RightChecker.GetComponent <AroundChecker>(); CheckerL = LeftChecker.GetComponent <AroundChecker>(); CheckerUp = UpChecker.GetComponent <AroundChecker>(); CheckerUn = UnderChecker.GetComponent <AroundChecker>(); systemManeger = System.GetComponent <SystemManeger>(); }
// Use this for initialization void Start() { tf = this.transform; systemManeger = System.GetComponent <SystemManeger>(); }
// Use this for initialization void Start() { TF = this.transform; frameTF = SelectFrame.transform; systemManeger = System.GetComponent <SystemManeger>(); }