Exemple #1
0
        public Form1()
        {
            //Hide();
            main = this;
            InitializeComponent();
            splash.Interval = 1000;

            splash.Tick += delegate(object sender, EventArgs e) {
                StartTime = DateTime.Now;
                timer.Start();
                new PreviewWindow().Show();
                Hide();
                //renderer.Init();
                splash.Stop();
                splash.Dispose();
            };
            splash.Start();

            renderer.chunk_end += (chunks) =>
            {
                main.BeginInvoke(new Action(() =>
                {
                    seconds = (int)(DateTime.Now - main.StartTime).TotalSeconds;
                    PreviewWindow.main.TimeLabel.Text = (DateTime.Now - main.StartTime).ToString();
                }));
            };
        }
Exemple #2
0
 private void StateCookingTimer()
 {
     //Start timer1
     timer1.Interval   = 1000;
     this.timer1.Tick += new System.EventHandler(timer1_Tick);
     timer1.Enabled    = true;
     timer1.Start();
     myprogressBar.PerformStep();
 }
Exemple #3
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        private void MainForm_Load(object sender, EventArgs e)
        {
            recordFunction();                                                //start the record function

            System.Windows.Forms.Timer t = new System.Windows.Forms.Timer(); //create a timer
            t.Interval = 60000;                                              // specify interval time as you want
            t.Tick    += new EventHandler(timer_Tick);                       //
            t.Start();                                                       //start the timer
        }
        private void ResendPresenceButton_Click(object sender, EventArgs e)
        {
            Log("Timer Elapsed: Resending Presence, Wait 10 Seconds before Sending Again.");

            timer2.Interval = 10000; // here time in milliseconds
            timer2.Tick    += timer2_Tick;
            timer2.Start();
            ResendPresenceButton.Enabled = false;

            Log("Timer Elapsed: Resending Presence");
            UpdateDiscordPresence();
        }
Exemple #5
0
 public static void AddCallStackReleasedProc(EventHandler handler)
 {
     callStackReleasedHandlers -= handler;
     callStackReleasedHandlers += handler;
     if (callStackReleasedTimer == null)
     {
         callStackReleasedTimer = new System.Windows.Forms.Timer
         {
             Interval = 10
         };
         callStackReleasedTimer.Tick += OnTimerTick;
     }
     callStackReleasedTimer.Start();
 }
Exemple #6
0
        private void MainWindow_Load(object sender, EventArgs e)
        {
            if (Thread.CurrentThread.Name == null)
            {
                Thread.CurrentThread.Name = "UI";
            }

            ExceptionReporter.EnableLogUnhandledOnThread();
            SizeChanged += OnMinimizeWindow;

            _stashManager = new StashManager(_playerItemDao, _databaseItemStatDao, SetFeedback, ListviewUpdateTrigger);
            _stashFileMonitor.OnStashModified += (_, __) => {
                StashEventArg args = __ as StashEventArg;
                if (_stashManager != null && _stashManager.TryLootStashFile(args?.Filename))
                {
                    // STOP TIMER
                    _stashFileMonitor.CancelQueuedNotify();
                } // TODO: This logic should be changed to 're queue' but only trigger once, if its slow it triggers multiple times.
            };

            if (!_stashFileMonitor.StartMonitorStashfile(GlobalPaths.SavePath))
            {
                MessageBox.Show("Ooops!\nIt seems you are synchronizing your saves to steam cloud..\nThis tool is unfortunately not compatible.\n");
                Process.Start("http://www.grimdawn.com/forums/showthread.php?t=20752");

                if (!Debugger.IsAttached)
                {
                    Close();
                }
            }

            // Chicken and the egg..
            SearchController searchController = new SearchController(
                _databaseItemDao,
                _playerItemDao,
                _databaseItemStatDao,
                _itemSkillDao,
                _buddyItemDao,
                _stashManager,
                _augmentationItemRepo
                );

            _cefBrowserHandler.InitializeChromium(searchController.JsBind, Browser_IsBrowserInitializedChanged);
            searchController.Browser             = _cefBrowserHandler;
            searchController.JsBind.OnClipboard += SetItemsClipboard;

            // Load the grim database
            string gdPath = GrimDawnDetector.GetGrimLocation();

            if (!string.IsNullOrEmpty(gdPath))
            {
            }
            else
            {
                Logger.Warn("Could not find the Grim Dawn install location");
                statusLabel.Text = "Could not find the Grim Dawn install location";

                var timer = new System.Windows.Forms.Timer();
                timer.Tick    += TimerTickLookForGrimDawn;
                timer.Interval = 10000;
                timer.Start();
            }

            // Load recipes
            foreach (string file in GlobalPaths.FormulasFiles)
            {
                if (!string.IsNullOrEmpty(file))
                {
                    bool isHardcore = file.EndsWith("gsh");
                    Logger.InfoFormat("Reading recipes at \"{0}\", IsHardcore={1}", file, isHardcore);
                    _recipeParser.UpdateFormulas(file, isHardcore);
                }
            }

            var addAndShow = UIHelper.AddAndShow;

            // Create the tab contents
            _buddySettingsWindow = new BuddySettings(delegate(bool b) { BuddySyncEnabled = b; },
                                                     _buddyItemDao,
                                                     _buddySubscriptionDao
                                                     );

            addAndShow(_buddySettingsWindow, buddyPanel);

            _authAuthService = new AzureAuthService(_cefBrowserHandler, new AuthenticationProvider());
            var backupSettings = new BackupSettings(_playerItemDao, _authAuthService);

            addAndShow(backupSettings, backupPanel);
            addAndShow(new ModsDatabaseConfig(DatabaseLoadedTrigger, _playerItemDao, _parsingService), modsPanel);
            addAndShow(new HelpTab(), panelHelp);
            addAndShow(new LoggingWindow(), panelLogging);
            var backupService = new BackupService(_authAuthService, _playerItemDao, _azurePartitionDao, () => Settings.Default.UsingDualComputer);

            _backupServiceWorker            = new BackupServiceWorker(backupService);
            backupService.OnUploadComplete += (o, args) => _searchWindow.UpdateListView();
            searchController.OnSearch      += (o, args) => backupService.OnSearch();

            _searchWindow = new SplitSearchWindow(_cefBrowserHandler.BrowserControl, SetFeedback, _playerItemDao, searchController, _itemTagDao);
            addAndShow(_searchWindow, searchPanel);
            _stashManager.StashUpdated += (_, __) => {
                _searchWindow.UpdateListView();
            };

            addAndShow(
                new SettingsWindow(
                    _cefBrowserHandler,
                    _itemTagDao,
                    _tooltipHelper,
                    ListviewUpdateTrigger,
                    _databaseSettingDao,
                    _playerItemDao,
                    _arzParser,
                    _searchWindow.ModSelectionHandler.GetAvailableModSelection(),
                    _stashManager,
                    _parsingService
                    ),
                settingsPanel);

            new StashTabPicker(_stashManager.NumStashTabs).SaveStashSettingsToRegistry();

#if !DEBUG
            ThreadPool.QueueUserWorkItem(m => ExceptionReporter.ReportUsage());
            CheckForUpdates();
#endif

            int min  = 1000 * 60;
            int hour = 60 * min;
            _timerReportUsage = new Timer();
            _timerReportUsage.Start();
            _timerReportUsage.Elapsed += (a1, a2) => {
                if (Thread.CurrentThread.Name == null)
                {
                    Thread.CurrentThread.Name = "ReportUsageThread";
                }
                ReportUsage();
            };
            _timerReportUsage.Interval  = 12 * hour;
            _timerReportUsage.AutoReset = true;
            _timerReportUsage.Start();

            Shown += (_, __) => { StartInjector(); };

            //settingsController.Data.budd
            BuddySyncEnabled = (bool)Settings.Default.BuddySyncEnabled;

            // Start the backup task
            _backupBackgroundTask = new BackgroundTask(new FileBackup(_playerItemDao));

            LocalizationLoader.ApplyLanguage(Controls, GlobalSettings.Language);
            EasterEgg.Activate(this);

            // Initialize the "stash packer" used to find item positions for transferring items ingame while the stash is open
            {
                _dynamicPacker.Initialize(8, 16);

                var transferFiles = GlobalPaths.TransferFiles;
                if (transferFiles.Count > 0)
                {
                    var file  = transferFiles.MaxBy(m => m.LastAccess);
                    var stash = StashManager.GetStash(file.Filename);
                    if (stash != null)
                    {
                        _dynamicPacker.Initialize(stash.Width, stash.Height);
                        if (stash.Tabs.Count >= 3)
                        {
                            foreach (var item in stash.Tabs[2].Items)
                            {
                                byte[] bx = BitConverter.GetBytes(item.XOffset);
                                uint   x  = (uint)BitConverter.ToSingle(bx, 0);

                                byte[] by = BitConverter.GetBytes(item.YOffset);
                                uint   y  = (uint)BitConverter.ToSingle(by, 0);

                                _dynamicPacker.Insert(item.BaseRecord, item.Seed, x, y);
                            }
                        }
                    }
                }
            }

            _messageProcessors.Add(new ItemPositionFinder(_dynamicPacker));
            _messageProcessors.Add(new PlayerPositionTracker());
            _messageProcessors.Add(new StashStatusHandler());
            _messageProcessors.Add(new ItemReceivedProcessor(_searchWindow, _stashFileMonitor, _playerItemDao));
            _messageProcessors.Add(new ItemInjectCallbackProcessor(_searchWindow.UpdateListViewDelayed, _playerItemDao));
            _messageProcessors.Add(new ItemSpawnedProcessor());
            _messageProcessors.Add(new CloudDetectorProcessor(SetFeedback));
            _messageProcessors.Add(new GenericErrorHandler());
            //messageProcessors.Add(new LogMessageProcessor());
#if DEBUG
            //messageProcessors.Add(new DebugMessageProcessor());
#endif

            GlobalSettings.StashStatusChanged += GlobalSettings_StashStatusChanged;

            _transferController = new ItemTransferController(
                _cefBrowserHandler,
                SetFeedback,
                SetTooltipAtmouse,
                _settingsController,
                _searchWindow,
                _dynamicPacker,
                _playerItemDao,
                _stashManager,
                new ItemStatService(_databaseItemStatDao, _itemSkillDao)
                );
            Application.AddMessageFilter(new MousewheelMessageFilter());


            var titleTag = GlobalSettings.Language.GetTag("iatag_ui_itemassistant");
            if (!string.IsNullOrEmpty(titleTag))
            {
                this.Text += $" - {titleTag}";
            }


            // Popup login diag
            if (_authAuthService.CheckAuthentication() == AzureAuthService.AccessStatus.Unauthorized)
            {
                var t = new System.Windows.Forms.Timer {
                    Interval = 100
                };
                t.Tick += (o, args) => {
                    if (_cefBrowserHandler.BrowserControl.IsBrowserInitialized)
                    {
                        _authAuthService.Authenticate();
                        t.Stop();
                    }
                };
                t.Start();
            }


            _cefBrowserHandler.TransferSingleRequested += TransferSingleItem;
            _cefBrowserHandler.TransferAllRequested    += TransferAllItems;
            new WindowSizeManager(this);
        }
        private void MainWindow_Load(object sender, EventArgs e) {
            if (Thread.CurrentThread.Name == null)
                Thread.CurrentThread.Name = "UI";


            ExceptionReporter.EnableLogUnhandledOnThread();
            SizeChanged += OnMinimizeWindow;

            buttonDevTools.Visible = Debugger.IsAttached;


            _stashManager = new StashManager(_playerItemDao, _databaseItemStatDao);
            if (!_stashManager.StartMonitorStashfile(SetFeedback, ListviewUpdateTrigger)) {
                MessageBox.Show("Ooops!\nIt seems you are synchronizing your saves to steam cloud..\nThis tool is unfortunately not compatible.\n");
                Process.Start("http://www.grimdawn.com/forums/showthread.php?t=20752");

                if (!Debugger.IsAttached)
                    Close();

            }

            //ItemHtmlWriter.Write(new List<PlayerHeldItem>());

            // Chicken and the egg..
            SearchController searchController = new SearchController(
                _databaseItemDao,
                _playerItemDao, 
                _databaseItemStatDao, 
                _itemSkillDao, 
                _buddyItemDao,
                _stashManager
                );
            _cefBrowserHandler.InitializeChromium(searchController.JsBind, Browser_IsBrowserInitializedChanged);
            searchController.Browser = _cefBrowserHandler;
            searchController.JsBind.OnTransfer += TransferItem;
            searchController.JsBind.OnClipboard += SetItemsClipboard;

            // Load the grim database
            string gdPath = GrimDawnDetector.GetGrimLocation();
            if (!string.IsNullOrEmpty(gdPath)) {
            } else {
                Logger.Warn("Could not find the Grim Dawn install location");
                statusLabel.Text = "Could not find the Grim Dawn install location";

                var timer = new System.Windows.Forms.Timer();
                timer.Tick += TimerTickLookForGrimDawn;
                timer.Interval = 10000;
                timer.Start();
            }

    

            var addAndShow = UIHelper.AddAndShow;


            // Create the tab contents
            _buddySettingsWindow = new BuddySettings(delegate (bool b) { BuddySyncEnabled = b; }, 
                _buddyItemDao, 
                _buddySubscriptionDao
                );

            addAndShow(_buddySettingsWindow, buddyPanel);

            var backupSettings = new BackupSettings(EnableOnlineBackups, _playerItemDao);
            tabControl1.Selected += ((s, ev) => {
                if (ev.TabPage == tabPageBackups)
                    backupSettings?.BackupSettings_GotFocus();
            });
            addAndShow(backupSettings, backupPanel);
            addAndShow(new ModsDatabaseConfig(DatabaseLoadedTrigger, _databaseSettingDao, _arzParser, _playerItemDao), modsPanel);
            addAndShow(new HelpTab(), panelHelp);            
            addAndShow(new LoggingWindow(), panelLogging);


            _searchWindow = new SearchWindow(_cefBrowserHandler.BrowserControl, SetFeedback, _playerItemDao, searchController, _databaseItemDao);
            addAndShow(_searchWindow, searchPanel);


            addAndShow(
                new SettingsWindow(_tooltipHelper,
                    ListviewUpdateTrigger,
                    _databaseSettingDao,
                    _databaseItemDao,
                    _playerItemDao,
                    _arzParser,
                    _searchWindow.ModSelectionHandler.GetAvailableModSelection(),
                    _stashManager
                ),
                settingsPanel);


            new StashTabPicker(_stashManager.NumStashTabs).SaveStashSettingsToRegistry();

#if !DEBUG
            ThreadPool.QueueUserWorkItem(m => ExceptionReporter.ReportUsage());
            CheckForUpdates();
#endif

            int min = 1000 * 60;
            int hour = 60 * min;
            _timerReportUsage = new Timer();
            _timerReportUsage.Start();
            _timerReportUsage.Elapsed += (a1, a2) => {
                if (Thread.CurrentThread.Name == null)
                    Thread.CurrentThread.Name = "ReportUsageThread";
                ReportUsage();
            };
            _timerReportUsage.Interval = 12 * hour;
            _timerReportUsage.AutoReset = true;
            _timerReportUsage.Start();


            Shown += (_, __) => { StartInjector(); };

            //settingsController.Data.budd
            BuddySyncEnabled = (bool)Settings.Default.BuddySyncEnabled;

            // Start the backup task
            _backupBackgroundTask = new BackgroundTask(new CloudBackup(_playerItemDao));



            LocalizationLoader.ApplyLanguage(Controls, GlobalSettings.Language);
            EasterEgg.Activate(this);