Exemple #1
0
        public static Vec3 ComputePrincipleComponent(Sym3x3 matrix)
        {
            Vec4 row0 = new Vec4(matrix[0], matrix[1], matrix[2], 0.0f);
            Vec4 row1 = new Vec4(matrix[1], matrix[3], matrix[4], 0.0f);
            Vec4 row2 = new Vec4(matrix[2], matrix[4], matrix[5], 0.0f);
            Vec4 v    = new Vec4(1.0f);

            for (int i = 0; i < 8; ++i)
            {
                // matrix multiply
                Vec4 w = row0 * v.SplatX();
                w = row1.MultiplyAdd(v.SplatY(), w);
                w = row2.MultiplyAdd(v.SplatZ(), w);

                // get max component from xyz in all channels
                Vec4 a = Vec4.Max(w.SplatX(), Vec4.Max(w.SplatY(), w.SplatZ()));

                // divide through and advance
                v = w * a.Reciprocal();
            }

            return(v.GetVec3());
        }