Exemple #1
0
    private void Awake()
    {
        rigbody = GetComponent <Rigidbody>();
        if (SpawnTransform == null)
        {
            SpawnTransform = transform;
        }
        //加入监听SP变化事件
        EventMgr.SPChangeEvent.AddListener(SPEvent);

        if (GameCtrl.IsOnlineGame)
        {
            if (RecvSyncMovement)
            {
                SyncMovement = new SyncMovement();
                SyncMovement.Init(this);
            }
            if (RecvSyncUnitState)
            {
                SyncUnitState = new SyncUnitState();
                SyncUnitState.Init(this);
            }
            if (RecvSyncPlayerCastingState)
            {
                SyncPlayerCastingState = new SyncPlayerCasting();
                SyncPlayerCastingState.Init(this);
            }
            if (RecvSyncPlayerInput)
            {
                SyncPlayerInput = new SyncPlayerInput();
                SyncPlayerInput.Init(this);
            }
        }
    }
Exemple #2
0
 private void FixedUpdate()
 {
     // 执行位置同步
     SyncMovement?.Update(Time.fixedDeltaTime);
 }