Exemple #1
0
        protected virtual void OnTargetTrigger(Bio target, int triggerIndex)
        {
            if (!this._triggerCountMap.ContainsKey(target))
            {
                this._triggerCountMap[target] = 0;
            }

            if (this._triggerCountMap[target] >= this._buff.perTargetTriggerCount)
            {
                return;
            }

            SyncEventHelper.TriggerTarget(this._buff.rid, target.rid, triggerIndex);

            this._triggerCountMap[target]++;
            ++this._totalTriggerCount;

            this.CalcDamage(this._buff.caster, target, triggerIndex);

            if (this._buff.triggerStates != null)
            {
                this.CreateStates(this._buff.triggerStates, target);
            }
        }