public override void Visit(OperatorNode node) { _symbolTable.SetCurrentNode(node); if (_symbolTable.IsClass(node.Left.Type_enum) && _symbolTable.IsClass(node.Right.Type_enum)) { _symbolTable.ClassOperatorError(); } else { node.Right.Accept(this); node.Left.Accept(this); CheckAllowedCast(node.Left.Type_enum, node.Right.Type_enum, out AllType? OverAllType, true); node.Type = OverAllType.ToString().ToLower(); } VisitChildren(node); }