public void SetFacing(SwordKnightFacing facing) { FacingDirection = facing; WalkingDirection = null; SearchingDirection = null; IsChasing = false; ChasingDirection = null; IsDieing = false; }
public void Initialize(SwordKnightFacing initialDir, int initialX, int initialY) { FacingDirection = initialDir; InitialPosition = new Point(initialX, initialY); WalkingDirection = null; SearchingDirection = null; SearchingDirection = null; IsChasing = false; ChasingDirection = null; IsDieing = false; }