Exemple #1
0
 // Use this for initialization
 void Start()
 {
     transform.position = buttons[startButton].transform.position;
     currentButton      = startButton;
     rb       = GetComponent <Rigidbody2D>();
     gManager = FindObjectOfType <SwitchesGameManager>();
     pause    = FindObjectOfType <All_Screens_Manager>();
 }
Exemple #2
0
 void Awake()
 {
     gmanager = FindObjectOfType <SwitchesGameManager>();
     anim     = GetComponent <Animator>();
 }
Exemple #3
0
 // Use this for initialization
 void Start()
 {
     source   = GetComponent <AudioSource>();
     sprite   = GetComponent <SpriteRenderer>();
     gManager = FindObjectOfType <SwitchesGameManager>();
 }
Exemple #4
0
 // Use this for initialization
 void Start()
 {
     gManager = FindObjectOfType <SwitchesGameManager>();
     anim     = GetComponent <Animator>();
     audi     = GetComponent <AudioSource>();
 }