Exemple #1
0
 public override void OnTrigger(GameObject source)
 {
     if (!triggerOff)
     {
         target.On(source);
     }
     else
     {
         target.Off(source);
     }
 }
Exemple #2
0
 public void Off(GameObject origin)
 {
     target.Off(origin);
     persistentOn = false;
 }