public void Clear() { Arguments.Clear(); Switches.Clear(); ArgumentMap.Clear(); SwitchMap.Clear(); }
public override void Dispose() { ButtonMap.Clear(); ButtonMap = null; SwitchMap.Clear(); SwitchMap = null; TextMap.Clear(); TextMap = null; Desktop = null; _Compiled = null; _Buffer = null; _TypeID = -1; _Handler = null; base.Dispose(); }