// Use this for initialization void Start() { Book = GameObject.Find("New Book"); Spotlight = GameObject.Find(KingdomName + " Spot Light"); Spotlight.SetActive(false); swipeScript = Book.GetComponent <SwipeScript>(); }
// Update is called once per frame void Update() { this.transform.localRotation = Quaternion.identity; if ((Input.GetKeyDown(KeyCode.UpArrow) && onGround) || (SwipeScript.GetTouch() == 0 && onGround)) { GetComponent <ConstantForce2D>().force = new Vector3(0f, 30f, 0f); //animator.SetTrigger("Flip"); this.transform.localScale = new Vector3(0.9764434f, -0.9764434f, 0.9764434f); onGround = false; GetComponent <AudioSource>().Play(); } if ((Input.GetKeyDown(KeyCode.DownArrow) && onGround) || (SwipeScript.GetTouch() == 1 && onGround)) { GetComponent <ConstantForce2D>().force = new Vector3(0f, -30f, 0f); this.transform.localScale = new Vector3(0.9764434f, 0.9764434f, 0.9764434f); onGround = false; GetComponent <AudioSource>().Play(); } if (Input.GetMouseButtonDown(0)) { GetComponent <ConstantForce2D>().force = new Vector3(0f, -1 * GetComponent <ConstantForce2D>().force.y, 0f); this.transform.localScale = new Vector3(this.transform.localScale.x, -1 * transform.localScale.y, transform.localScale.z); onGround = false; GetComponent <AudioSource>().Play(); } if (this.transform.position.x < 0) { Lose.LoseGame(); } }
public SavedData(SwipeScript swipeData) { dontKnowScore = swipeData.IDontKnowScore.text; knowScore = swipeData.IKnowScore.text; cardSpriteName = swipeData.cardSpriteName; dontKnowSpriteName = swipeData.dontKnowSpriteName; dontKnowFlag = swipeData.dontKnowFlag; }
void Start() { kol.SetActive(false); anim = gameObject.GetComponent <Animator>(); boxCol2d = transform.GetComponent <BoxCollider2D>(); charRigid = gameObject.GetComponent <Rigidbody2D>(); swipe = gameObject.GetComponent <SwipeScript>(); joint = gameObject.GetComponent <DistanceJoint2D>(); joint.enabled = false; ipAtildi = false; }
void Awake() { if (mInstance == null) { mInstance = this; } else if (mInstance != this) { Destroy(this.gameObject); } }
public static void SaveData(SwipeScript swipeData) { BinaryFormatter formatter = new BinaryFormatter(); string path = Application.persistentDataPath + "/savedData.dat"; FileStream stream = new FileStream(path, FileMode.Create); SavedData data = new SavedData(swipeData); formatter.Serialize(stream, data); stream.Close(); }
void Start() { cam = Camera.main; cardImage.sprite = card.cardImage; cardName.text = card.cardName; cardDescription.text = card.cardDescription; swipeRef = FindObjectOfType <SwipeScript>(); swipeObj = GetComponent <SwipeableObject> (); myTransform = GetComponent <Transform>(); }
public void ToggleColliders(bool state) { for (int i = 0; i < allBoxColl.Length; i++) { allBoxColl[i].enabled = state; } playerMov.SetInfo(state); //activa y desactiva el input de movimiento del alien SwipeScript swipe = playerMov.GetComponent <SwipeScript>(); if (state) { Time.timeScale = 1; swipe.enabled = true; } else { swipe.enabled = false; Time.timeScale = 0; } }
private void checkIfSwiped() { SwipeScript swipeScript = gameObject.GetComponent <SwipeScript>(); if (swipeScript.movingLeft) { swipeScript.movingLeft = false; imageIndex--; if (imageIndex < 0) { imageIndex = m_selectedObject.m_images.Length - 1; } } else if (swipeScript.movingRight) { swipeScript.movingRight = false; imageIndex++; if (imageIndex >= m_selectedObject.m_images.Length) { imageIndex = 0; } } }
void Awake() { if (PlayerPrefs.GetInt("FirstTime") == 1) { longInstruction.gameObject.SetActive(true); ShortInstruction.gameObject.SetActive(true); } SwipeScript.speedUpVal = 0; speed = 4; doublePointText.gameObject.SetActive(false); timeText.gameObject.SetActive(false); switch (UseBall.colour) { case UseBall.COLOURS.BLUE: gameObject.GetComponent <Renderer>().material = _BlueMaterial; PlayerPrefs.SetInt("SuckerPower", 1); int blueball = PlayerPrefs.GetInt("BlueBalls"); blueball--; PlayerPrefs.SetInt("BlueBalls", blueball); startingPower = true; break; case UseBall.COLOURS.YELLOW: gameObject.GetComponent <Renderer>().material = _YellowMaterial; SwipeScript.IncreaseSpeed(); int yellowBall = PlayerPrefs.GetInt("YellowBalls"); yellowBall--; PlayerPrefs.SetInt("YellowBalls", yellowBall); startingPower = true; break; case UseBall.COLOURS.RED: gameObject.GetComponent <Renderer>().material = _RedMaterial; gameObject.GetComponent <Rigidbody>().constraints = RigidbodyConstraints.FreezePositionY; int redBall = PlayerPrefs.GetInt("RedBalls"); redBall--; PlayerPrefs.SetInt("RedBalls", redBall); startingPower = true; break; case UseBall.COLOURS.GREEN: gameObject.GetComponent <Renderer>().material = _GreenMaterial; int greenBall = PlayerPrefs.GetInt("GreenBalls"); greenBall--; PlayerPrefs.SetInt("GreenBalls", greenBall); startingPower = true; break; case UseBall.COLOURS.ORANGE: gameObject.GetComponent <Renderer> ().material = _OrangeMaterial; SwipeScript.DecreaseSpeed(); int orangeBall = PlayerPrefs.GetInt("OrangeBalls"); orangeBall--; PlayerPrefs.SetInt("OrangeBalls", orangeBall); startingPower = true; break; default: gameObject.GetComponent <Renderer>().material = _OriginalMaterial; break; } }
void DoubleTimeMaterial() { GameObject baller = GameObject.Find("Ball"); //GameObject baller = GameObject.Find("Pokeball"); if (baller.gameObject.GetComponent <Renderer>().sharedMaterial == _BlueMaterial || baller.gameObject.GetComponent <Renderer>().sharedMaterial == _RedMaterial || baller.gameObject.GetComponent <Renderer>().sharedMaterial == _GreenMaterial || baller.gameObject.GetComponent <Renderer>().sharedMaterial == _YellowMaterial || baller.gameObject.GetComponent <Renderer>().sharedMaterial == _OrangeMaterial) { powerUp = true; doublePointText.gameObject.SetActive(true); if (baller.gameObject.GetComponent <Renderer>().sharedMaterial == _GreenMaterial) { doublePointText.text = "DOUBLE POINTS"; } if (baller.gameObject.GetComponent <Renderer>().sharedMaterial == _YellowMaterial) { doublePointText.text = "SONIC SPEED"; SwipeScript.IncreaseSpeed(); } if (baller.gameObject.GetComponent <Renderer>().sharedMaterial == _BlueMaterial) { doublePointText.text = "SONIC SUCTION"; } if (baller.gameObject.GetComponent <Renderer>().sharedMaterial == _RedMaterial) { doublePointText.text = "ANTI-GRAVITY"; } if (baller.gameObject.GetComponent <Renderer> ().sharedMaterial == _OrangeMaterial) { doublePointText.text = "SLOW MOTION"; SwipeScript.DecreaseSpeed(); } timeText.gameObject.SetActive(true); if (startTimer) { timer += Time.deltaTime; } if (startingPower) { timeText.text = Convert.ToString(Convert.ToInt32(60.0f - timer)); } else { timeText.text = Convert.ToString(Convert.ToInt32(15.0f - timer)); } if ((startingPower && timer > 60) || (!startingPower && timer > 15)) { powerUp = false; timeText.gameObject.SetActive(false); doublePointText.gameObject.SetActive(false); if (baller.gameObject.GetComponent <Renderer>().sharedMaterial == _BlueMaterial) { PlayerPrefs.SetInt("SuckerPower", 0); } if (baller.gameObject.GetComponent <Renderer>().sharedMaterial == _RedMaterial) { baller.gameObject.GetComponent <Rigidbody>().constraints = RigidbodyConstraints.None; } if (baller.gameObject.GetComponent <Renderer>().sharedMaterial == _YellowMaterial) { SwipeScript.speed -= 2; } if (baller.gameObject.GetComponent <Renderer>().sharedMaterial == _OrangeMaterial) { SwipeScript.speed += 2; } if (startingPower) { baller.gameObject.GetComponent <Renderer>().material = _OriginalMaterial; doublePointText.gameObject.SetActive(false); startingPower = false; } baller.gameObject.GetComponent <Renderer>().material = _OriginalMaterial; UseBall.colour = UseBall.COLOURS.NONE; PlayerPrefs.SetInt("RedPickUp", 0); PlayerPrefs.SetInt("BluePickUp", 0); PlayerPrefs.SetInt("OrangePickUp", 0); PlayerPrefs.SetInt("YellowPickUp", 0); PlayerPrefs.SetInt("GreenPickUp", 0); timer = 0; } } }
void Awake() { cardController = FindObjectOfType <CardControl>(); swipe = FindObjectOfType <SwipeScript>(); myTransform = this.GetComponent <RectTransform>(); }
// Update is called once per frame void Update() { Spins.text = spinCount.ToString(); if (rpmValue == int.MaxValue) { RPMText.text = "0"; } else { RPMText.text = ((int)rpmValue).ToString(); } if (shouldRotate) { rotateAngle = rotationSpeed * rpmValue * Time.deltaTime; //Debug.Log("Rotate Angle: " + rotateAngle); switch (rotateDirection) { case RotateDirection.CLOCKWISE: transform.Rotate(Vector3.back, rotateAngle); break; case RotateDirection.ANTICLOCKWISE: transform.Rotate(Vector3.forward, rotateAngle); break; } angleSum += rotateAngle; if (angleSum / 360 > 1) { spinCount++; angleSum -= 360; } } if (rpmValue <= 0) { shouldRotate = false; isgamePlaying = false; rotateDirection = RotateDirection.AMBIGUOUS; } if (rpmValue > 0 && shouldRotate) { //greaseValue += greaseValue / 2; rpmValue -= (greaseValue * Time.deltaTime); } if (!isgamePlaying) { isgamePlaying = !isgamePlaying; shouldRotate = false; rotateDuration = float.MaxValue; rpmValue = int.MaxValue; SwipeScript.setMaxSwipe(1); // Update User Max Score........ if (PlayerPrefs.HasKey("maxScore")) { int previousMaxScore = PlayerPrefs.GetInt("maxScore"); if (previousMaxScore < spinCount) { PlayerPrefs.SetInt("maxScore", spinCount); } } else { PlayerPrefs.SetInt("maxScore", spinCount); } gameScore.text = spinCount.ToString(); spinCount = 0; angleSum = 0.0f; playingCanvas.SetActive(false); // Hide Playing Canvas When Fidget Stop Spins........ gameResultCanvas.SetActive(true); // Show gameResult Canvas ........... } }
private void Start() { health = 150; script = manager.GetComponent <SwipeScript>(); }