private void ListBoxItem_Selected_12(object sender, RoutedEventArgs e) { StopAllMusic(); SwanLake.Play(); BitmapImage newIm = new BitmapImage(); newIm.BeginInit(); newIm.UriSource = new Uri(@"C:\Users\admin\Desktop\VirtualOrchestra\GUI\Resources\Tchaikovsky.jpg"); newIm.EndInit(); PreviewImage.Source = newIm; ArtistName.Content = "Pyotr Ilyich Tchaikovsky"; SongName.Content = "Swan Lake Prelude"; YearText.Content = "1875"; songFile = @"C:\Users\admin\Desktop\VirtualOrchestra\Sample MIDIs\swan.mid"; songName = "Tchaikovsky: Swan Lake Prelude"; }
private void StopAllMusic() { bool parAndPause = ParaAnd.CanPause; if (parAndPause == true) { ParaAnd.Stop(); } bool fallPause = Fall.CanPause; if (fallPause == true) { Fall.Stop(); } bool prayerPause = Prayer.CanPause; if (prayerPause == true) { Prayer.Stop(); } bool hardDayPause = HardDay.CanPause; if (hardDayPause == true) { HardDay.Stop(); } bool sym5Pause = Sym5.CanPause; if (sym5Pause == true) { Sym5.Stop(); } bool rockAmadeusPause = RockAmadeus.CanPause; if (rockAmadeusPause == true) { RockAmadeus.Stop(); } bool getLuckyPause = GetLucky.CanPause; if (getLuckyPause == true) { GetLucky.Stop(); } bool mtKingPause = MtKing.CanPause; if (mtKingPause == true) { MtKing.Stop(); } bool alwaysPause = Always.CanPause; if (alwaysPause == true) { Always.Stop(); } bool airGPause = AirG.CanPause; if (airGPause == true) { AirG.Stop(); } bool newWorldPause = NewWorld.CanPause; if (newWorldPause == true) { NewWorld.Stop(); } bool swanLakePause = SwanLake.CanPause; if (swanLakePause == true) { SwanLake.Stop(); } bool bohemianPause = Bohemian.CanPause; if (bohemianPause == true) { Bohemian.Stop(); } bool dovesPause = Doves.CanPause; if (dovesPause == true) { Doves.Stop(); } bool canHeatPause = CanHeat.CanPause; if (canHeatPause == true) { CanHeat.Stop(); } bool flashPause = Flash.CanPause; if (flashPause == true) { Flash.Stop(); } bool heyYaPause = HeyYa.CanPause; if (heyYaPause == true) { HeyYa.Stop(); } bool lifePause = Life.CanPause; if (lifePause == true) { Life.Stop(); } bool mansWorldPause = MansWorld.CanPause; if (mansWorldPause == true) { MansWorld.Stop(); } bool stairwayPause = Stairway.CanPause; if (stairwayPause == true) { Stairway.Stop(); } bool superstitionPause = Superstition.CanPause; if (superstitionPause == true) { Superstition.Stop(); } }
private void SwanLakeLoop(object sender, RoutedEventArgs e) { SwanLake.Position = TimeSpan.Zero; SwanLake.Play(); }