public void SvmLayer_Backward() { var batchSize = 1; var width = 28; var height = 28; var depth = 3; var numberOfClasses = 10; var random = new Random(232); var sut = new SvmLayer(numberOfClasses); sut.Initialize(width, height, depth, batchSize, Initialization.GlorotUniform, random); var input = Matrix <float> .Build.Random(batchSize, numberOfClasses, random.Next()); sut.Forward(input); var delta = Matrix <float> .Build.Random(batchSize, numberOfClasses, random.Next()); var actual = sut.Backward(delta); Trace.WriteLine(string.Join(", ", actual.ToColumnMajorArray())); var expected = Matrix <float> .Build.Dense(batchSize, numberOfClasses, new float[] { 1f, 1f, 1f, 1f, 1f, -9f, 1f, 1f, 1f, 1f }); MatrixAsserts.AreEqual(expected, actual); }