Exemple #1
0
 public static extern void Survive_default_angle_process(SurviveObjectPtr so, int sensor_id, int acode, UInt32 timecode, double length, double angle, UInt32 lh);
Exemple #2
0
 public static extern void Survive_object_codename(SurviveObjectPtr so, byte[] buf);
Exemple #3
0
 public static extern void Survive_default_imu_process(SurviveObjectPtr so, int mode, SurviveIMUData accelgyro,
                                                       UInt32 timecode, int id);
Exemple #4
0
 public static extern bool Survive_object_charging(SurviveObjectPtr so);
Exemple #5
0
 public static extern double[] Survive_object_sensor_locations(SurviveObjectPtr so);
Exemple #6
0
 public static extern int Survive_default_config_process(SurviveObjectPtr so, string ct0conf, int len);
Exemple #7
0
 public static extern char Survive_object_drivername(SurviveObjectPtr so);
Exemple #8
0
 protected void LightHouseEvent(SurviveObjectPtr ctx, byte lighthouse, SurvivePose lighthouse_pose)
 {
     Cfunctions.Survive_default_lighthouse_pose_process(ctx, lighthouse, lighthouse_pose);
 }
Exemple #9
0
 virtual protected void LightEvent(SurviveObjectPtr so, int sensor_id, int acode, int timeinsweep, UInt32 timecode, UInt32 length, UInt32 lighthouse)
 {
     Cfunctions.Survive_default_light_process(so, sensor_id, acode, timeinsweep, timecode, length, lighthouse);
 }
Exemple #10
0
 virtual protected void ButtonEvent(SurviveObjectPtr so, byte eventType, byte buttonId, byte axis1Id, ushort axis1Val, byte axis2Id, ushort axis2Val)
 {
     Cfunctions.Survive_default_button_process(so, eventType, buttonId, axis1Id, axis1Val, axis2Id, axis2Val);
 }
Exemple #11
0
 virtual protected void AngleEvent(SurviveObjectPtr so, int sensor_id, int acode, uint timecode, double length, double angle, uint lh)
 {
     Cfunctions.Survive_default_angle_process(so, sensor_id, acode, timecode, length, angle, lh);
 }
Exemple #12
0
 virtual protected int ConfigEvent(SurviveObjectPtr so, string ct0conf, int len)
 {
     return(Cfunctions.Survive_default_config_process(so, ct0conf, len));
 }
Exemple #13
0
 virtual protected void IMUEvent(SurviveObjectPtr so, int mask, SurviveIMUData accelgyro, uint timecode,
                                 int id)
 {
     Cfunctions.Survive_default_imu_process(so, mask, accelgyro, timecode, id);
 }
Exemple #14
0
 public static extern char Survive_object_drivername(SurviveObjectPtr so, byte[] buf);
Exemple #15
0
 public static extern void Survive_default_button_process(SurviveObjectPtr so, byte eventType, byte buttonId, byte axis1Id, UInt16 axis1Val, byte axis2Id, UInt16 axis2Val);
Exemple #16
0
 virtual protected void PoseEvent(SurviveObjectPtr so, UInt32 timecode, SurvivePose pose)
 {
     Cfunctions.Survive_default_pose_process(so, timecode, pose);
 }
Exemple #17
0
 public static extern void Survive_default_pose_process(SurviveObjectPtr so, UInt32 timecode, SurvivePose pose);
Exemple #18
0
 virtual protected void InfoEvent(SurviveObjectPtr ctx, UInt32 loglevl, string fault)
 {
     Console.Out.WriteLine(fault);
 }
Exemple #19
0
 public static extern string Survive_object_codename(SurviveObjectPtr so);
Exemple #20
0
 virtual protected void ErrorEvent(SurviveObjectPtr ctx, string fault)
 {
     Console.Error.WriteLine(fault);
 }
Exemple #21
0
 public static extern byte Survive_object_charge(SurviveObjectPtr so);
Exemple #22
0
 public static extern void Survive_default_raw_pose_process(SurviveObjectPtr so, byte lighthouse, SurvivePose pose);
Exemple #23
0
 public static extern IntPtr Survive_object_pose(SurviveObjectPtr so);
Exemple #24
0
 public static extern void Survive_default_light_process(SurviveObjectPtr so, int sensor_id, int acode, int timeinsweep, UInt32 timecode, UInt32 length, UInt32 lh);
Exemple #25
0
 public static extern double[] Survive_object_sensor_normals(SurviveObjectPtr so);
Exemple #26
0
        virtual protected void PoseEvent(SurviveObjectPtr so, byte lighthouse, SurvivePose pose)
        {
            Cfunctions.Survive_default_raw_pose_process(so, lighthouse, pose);

            Console.WriteLine("PoseEvent");
        }