void Start() { surface = GetComponent <SurfaceDetection>(); lifeIndicator = GetComponent <LifeIndicator>(); controller = GetComponent <CharacterController>(); controller.detectCollisions = true; }
// Start is called before the first frame update void Start() { surfaceDetection = GetComponent <SurfaceDetection>(); caliperEventHandler = GetComponent <CaliperEventHandler>(); firebaseHandler = GetComponent <FirebaseHandler>(); placeButton.onClick.AddListener(PlaceButtonEvent); resetButton.onClick.AddListener(ResetAnchor); }