public void ParseCommand_IlegalUrlPart_InvalidCommand()
        {
            const string inFile      = "D:\\Programing\\Cs_Programming_I\\04\\nezarka_store\\test_files\\CommandParsingTests\\IlegalUrlPartTest.in";
            const string correctFile = "D:\\Programing\\Cs_Programming_I\\04\\nezarka_store\\test_files\\CommandParsingTests\\IlegalUrlPartExpected.out";
            const string outFile     = "D:\\Programing\\Cs_Programming_I\\04\\nezarka_store\\test_files\\CommandParsingTests\\IlegalUrlPartTest.out";

            Reader   = File.OpenText(inFile);
            Heimdal  = new SupremeCommander();
            Writer   = new StreamWriter(new FileStream(outFile, FileMode.OpenOrCreate, FileAccess.ReadWrite));
            Overseer = new StoreViewer(Writer);

            Heimdal.GetData(Reader, out bool wrongInput);
            Heimdal.InititateCommandProcessing(Reader, Overseer);

            Heimdal.DisposeStore();
            Writer.Close();

            bool areEqual = Utils.FileDiff(outFile, correctFile);

            Assert.IsTrue(areEqual);
        }
Exemple #2
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        static void Main(string[] args)
        {
            TextReader       reader = default(TextReader);
            TextWriter       writer = default(TextWriter);
            SupremeCommander Thor   = default(SupremeCommander);

            if (args.Length != 2)
            {
                Console.WriteLine("Argument Error");
                return;
            }
            try {
                reader = File.OpenText(args[0]);
                writer = File.CreateText(args[1]);
            }
            catch (Exception) {
                Console.WriteLine("File Error");
                return;
            }

            Thor = SupremeCommander.Initialize(reader, writer);
            Thor.WriteAndSolve();
            Thor.Dispose();
        }
        public void RunAll_CorrectInput_CreatesFile()
        {
            StreamWriter     wrt         = new StreamWriter(new FileStream("D:\\Programing\\Cs_Programming_I\\04\\nezarka_store\\test_files\\CompleteTests\\NezarkaTest.out", FileMode.OpenOrCreate, FileAccess.ReadWrite));
            StoreViewer      storeViewer = new StoreViewer(wrt);
            SupremeCommander Thor        = new SupremeCommander();
            bool             wrongStoreInput;
            TextReader       myReader = File.OpenText("D:\\Programing\\Cs_Programming_I\\04\\nezarka_store\\test_files\\CompleteTests\\NezarkaTest.in");

            Thor.GetData(myReader, out wrongStoreInput);

            if (wrongStoreInput)
            {
                Thor.PrintDataError();

                return;
            }

            Thor.InititateCommandProcessing(myReader, storeViewer);

            wrt.Close();
            bool identical = Utils.FileDiff("D:\\Programing\\Cs_Programming_I\\04\\nezarka_store\\test_files\\CompleteTests\\NezarkaTest.out", "D:\\Programing\\Cs_Programming_I\\04\\nezarka_store\\test_files\\CompleteTests\\NezarkaExpected.out");

            Assert.IsTrue(identical);
        }
Exemple #4
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    void Start()
    {
        //Create resources
        GameObject resources = new GameObject();

        resources.name  = "Resources";
        resources.layer = 9;

        GameObject prefab = (GameObject)Instantiate(Resources.Load(("Prefabs/Resource"), typeof(GameObject)));

        prefab.transform.position = new Vector3(0, 0, 15);


        //Create Red resources
        prefab.transform.parent = resources.transform;
        foreach (Transform child in prefab.transform)
        {
            child.renderer.material.color = Color.red;
        }

        prefab.tag = "RedSource";


        //Create Blue resources
        prefab = (GameObject)Instantiate(Resources.Load(("Prefabs/Resource"), typeof(GameObject)));

        prefab.transform.position = new Vector3(0, 0, -15);

        prefab.transform.parent = resources.transform;
        foreach (Transform child in prefab.transform)
        {
            child.renderer.material.color = Color.blue;
        }

        prefab.tag = "BlueSource";


        //Create Yellow resources
        prefab = (GameObject)Instantiate(Resources.Load(("Prefabs/Resource"), typeof(GameObject)));

        prefab.transform.position = new Vector3(15, 0, 0);

        prefab.transform.parent = resources.transform;
        foreach (Transform child in prefab.transform)
        {
            child.renderer.material.color = Color.yellow;
        }

        prefab.tag = "YellowSource";

        //update the gridgraph (pathfinding) with the positions of the resources
        foreach (Transform child in resources.transform)
        {
            AstarPath.active.UpdateGraphs(child.collider.bounds);
        }

        //create a new clan
        GameObject clan = new GameObject();

        clan.name = BlackBoard.Instance.GetClan();         //get an available name for the clan (3 available)
        clan.transform.position = new Vector3(-20 + Random.Range(-5, 5), 0, -20 + Random.Range(-5, 5));

        //Create a group for the commanders and place it in the clan
        GameObject commanderGroup = new GameObject();

        commanderGroup.name               = "Commanders";
        commanderGroup.transform.parent   = clan.transform;
        commanderGroup.transform.position = clan.transform.position;

        //Create a supremecommander for the clan
        SupremeCommander prefab2 = (SupremeCommander)Instantiate(Resources.Load(("Prefabs/SupremeCommander"), typeof(SupremeCommander)));

        prefab2.transform.position = commanderGroup.transform.position;
        prefab2.transform.parent   = commanderGroup.transform;
        prefab2.SetClan(clan.name);
    }