void LevelLoading() { if (currentRoom.WhatIsTheRoomUsedFor != "Class selection" && characteristicsHero == true) { characteristicsHero.LoadCharacteristicsHero(); } if (characteristicsHero) { CharacterNameOutput = "\n" + characteristicsHero.Name + ": "; } if (battleScript == true) { if (currentRoom.boss == false) { battleScript.characteristicsEnemy.ChoosingTheEnemy(Language); } else { battleScript.characteristicsEnemy.ChoosingTheEnemyBoss(Language); } battleScript.LaunchBattle(); } if (supplementForHero == true) { supplementForHero.load(); } if (currentRoom.SwitchBetweenBattleAndTravel == false) { LoadTBSAnd(); } else { NewGame(); } }
public void LaunchBattle() { AssignsVariablesHero(); AssignsVariablesEnemy(); supplementForHero.load(); }