private void Start()
 {
     DownloadTextureBundles();
     GameData.mGameSettings.mMusicVolume = 0f;
     mCurrentScroll = fMiddle;
     if (GameObject.Find("BanzaiMusic(Clone)") == null)
     {
         BanzaiMusic = (UnityEngine.Object.Instantiate(BanzaiMusic) as GameObject);
     }
     else
     {
         BanzaiMusic = GameObject.Find("BanzaiMusic(Clone)");
     }
     if (GameObject.Find("AtlasMusic(Clone)") == null)
     {
         AtlasMusic = (UnityEngine.Object.Instantiate(AtlasMusic) as GameObject);
     }
     else
     {
         AtlasMusic = GameObject.Find("AtlasMusic(Clone)");
     }
     if (GameObject.Find("GameMusic(Clone)") == null)
     {
         GameMusic = (UnityEngine.Object.Instantiate(GameMusic) as GameObject);
         GameMusic.GetComponent <AudioSource>().volume = 1f * GameData.mGameSettings.mMusicVolume;
     }
     else
     {
         GameMusic = GameObject.Find("GameMusic(Clone)");
         GameMusic.GetComponent <AudioSource>().volume = 1f * GameData.mGameSettings.mMusicVolume;
     }
     if (GameData.MasterSuitList.Count == 0)
     {
         GameData.InitSuitList(string.Empty);
     }
     mSuitInspector = new SuitInspector();
     mSuitInspector.Init();
     mSuitInspector.mSharedHudSkin     = GUIUtil.mInstance.mSharedSkin;
     mSuitInspector.mShowcaseSkin      = GUIUtil.mInstance.mShowcaseSkin;
     mSuitInspector.mCameraOffset      = (mSuitInspector.mDefaultCameraPosition = Vector3.zero);
     mSuitInspector.ModelTransforms[0] = null;
     mSuitInspector.ModelTransforms[1] = GUIUtil.mInstance.mBackground;
     mSuitInspector.ModelPositions[0]  = new Vector3(4f, -5f, 23.5f);
     mSuitInspector.ModelPositions[1]  = new Vector3(4.15f, -5f, 24.5f);
     StartCoroutine(UpdateScreenSpace());
     if (BanzaiMusic.GetComponent("SoundObject") != null)
     {
         (BanzaiMusic.GetComponent("SoundObject") as SoundObject).enabled = false;
     }
     if (AtlasMusic.GetComponent("SoundObject") != null)
     {
         (AtlasMusic.GetComponent("SoundObject") as SoundObject).enabled = false;
     }
 }