private void Start() { DownloadTextureBundles(); GameData.mGameSettings.mMusicVolume = 0f; mCurrentScroll = fMiddle; if (GameObject.Find("BanzaiMusic(Clone)") == null) { BanzaiMusic = (UnityEngine.Object.Instantiate(BanzaiMusic) as GameObject); } else { BanzaiMusic = GameObject.Find("BanzaiMusic(Clone)"); } if (GameObject.Find("AtlasMusic(Clone)") == null) { AtlasMusic = (UnityEngine.Object.Instantiate(AtlasMusic) as GameObject); } else { AtlasMusic = GameObject.Find("AtlasMusic(Clone)"); } if (GameObject.Find("GameMusic(Clone)") == null) { GameMusic = (UnityEngine.Object.Instantiate(GameMusic) as GameObject); GameMusic.GetComponent <AudioSource>().volume = 1f * GameData.mGameSettings.mMusicVolume; } else { GameMusic = GameObject.Find("GameMusic(Clone)"); GameMusic.GetComponent <AudioSource>().volume = 1f * GameData.mGameSettings.mMusicVolume; } if (GameData.MasterSuitList.Count == 0) { GameData.InitSuitList(string.Empty); } mSuitInspector = new SuitInspector(); mSuitInspector.Init(); mSuitInspector.mSharedHudSkin = GUIUtil.mInstance.mSharedSkin; mSuitInspector.mShowcaseSkin = GUIUtil.mInstance.mShowcaseSkin; mSuitInspector.mCameraOffset = (mSuitInspector.mDefaultCameraPosition = Vector3.zero); mSuitInspector.ModelTransforms[0] = null; mSuitInspector.ModelTransforms[1] = GUIUtil.mInstance.mBackground; mSuitInspector.ModelPositions[0] = new Vector3(4f, -5f, 23.5f); mSuitInspector.ModelPositions[1] = new Vector3(4.15f, -5f, 24.5f); StartCoroutine(UpdateScreenSpace()); if (BanzaiMusic.GetComponent("SoundObject") != null) { (BanzaiMusic.GetComponent("SoundObject") as SoundObject).enabled = false; } if (AtlasMusic.GetComponent("SoundObject") != null) { (AtlasMusic.GetComponent("SoundObject") as SoundObject).enabled = false; } }