void AddEditorToolToObject()// Load substance tool.
 {
     spawnedObject.AddComponent <SubstanceTool>();
     Assert.IsTrue(spawnedObject.GetComponent <SubstanceTool>() != null);
     SubstanceTool substanceTool = spawnedObject.GetComponent <SubstanceTool>();
 }
 public override void OnEnable()
 {
     SubstanceTool.CreateEditor(this);
     base.OnEnable();
     Undo.undoRedoPerformed += new Undo.UndoRedoCallback(this.UndoRedoPerformed);
 }