void AddEditorToolToObject()// Load substance tool. { spawnedObject.AddComponent <SubstanceTool>(); Assert.IsTrue(spawnedObject.GetComponent <SubstanceTool>() != null); SubstanceTool substanceTool = spawnedObject.GetComponent <SubstanceTool>(); }
public override void OnEnable() { SubstanceTool.CreateEditor(this); base.OnEnable(); Undo.undoRedoPerformed += new Undo.UndoRedoCallback(this.UndoRedoPerformed); }