public LzoNanoData(string DataAddress)
 {
     DATAAddress = DataAddress;
     subscriber  = new SubscribeSocket();
     subscriber.Options.ReconnectInterval = new TimeSpan(0, 0, 1);
     subscriber.Connect(DataAddress);
     Console.WriteLine("NANOMQ UDP_Reciever Start DataAddress: " + DataAddress);
 }
Exemple #2
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        public Subscriber(string[] connections, string subscription = "")
        {
            _socket = new SubscribeSocket();

            foreach (string connection in connections)
            {
                _socket.Connect(connection);
            }
            _socket.Subscribe(subscription);
            Thread.Sleep(100); // time to connect

            _db = new DBManager();
        }
Exemple #3
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        public static void Execute(string[] args)
        {
            string[] values = args;
            if (values.Length != 3)
            {
                throw new ArgumentException("Invalid number parameters.");
            }
            switch (values[1].Trim().ToLower())
            {
            case "publisher":
                using (var s = new PublishSocket())
                {
                    s.Bind(values[2]);
                    int i = 0;
                    while (true)
                    {
                        byte[] b = Encoding.ASCII.GetBytes("Publish Counter is " + ++i);
                        s.Send(b);
                        Console.Write(".");
                        Thread.Sleep(2000);
                    }
                }
                break;

            case "subscriber":
                using (var s = new SubscribeSocket())
                {
                    //Needs to match the first portion of the message being received.
                    s.Subscribe("Publish Counter");
                    s.Connect(values[2]);
                    while (true)
                    {
                        byte[] b = s.Receive();
                        if (b != null)
                        {
                            Console.WriteLine("Received: " + Encoding.ASCII.GetString(b));
                        }
                        else
                        {
                            Console.WriteLine("x");
                        }
                    }
                }
                break;
            }
        }
Exemple #4
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        public void Connect(Config config, string addr)
        {
            req.Connect(String.Format("ws://{0}:{1}", addr, config.CacherCmdPort));
            sub.Connect(String.Format("ws://{0}:{1}", addr, config.CacherDatPort));
            this.config = config;

            Params.Clear();
            req.Send(PackOne(0, 0));
            // this is blocking, we won't return until server has responded
            var data = req.Receive();

            UnpackToMap(data, config.Params, ref Params);
            // use key 0 to signal everything has changed
            // Alternatively, a event could be emitted for each key but the
            // consideration is it could overload whatever handler for being
            // called too many times. It is conceivable the handle simply will
            // update for all params each time a event is received.
            Changed(this, 0);
        }
Exemple #5
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        public void _socketfun()
        {
            _requestSocket = new RequestSocket();
            _requestSocket.Connect("tcp://" + Global.Instance.NNFConIp + ":" + Global.Instance.NNFConPUBPort);

            _subscribeSocket = new SubscribeSocket();
            _subscribeSocket.Connect("tcp://" + Global.Instance.NNFConIp + ":" + Global.Instance.NNFConSUBPort);



            long client_Autoid = Global.Instance.ClientId - 100;

            _subscribeSocket.Subscribe(BitConverter.GetBytes((short)MessageType.LOGIN).Concat(BitConverter.GetBytes(Global.Instance.ClientId)).ToArray());



            dllevent += new dll(checkCase);

            _CTS = new CancellationTokenSource();
        }
Exemple #6
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        public void Connect(EventHandler handler)
        {
            // Request our id from the server.
            interaction.Connect(url + ":8889");
            Request(req_register);

            // Connection must be made before requesting access or otherwise
            // we may miss some key events that have already been sent by the
            // time we connected.
            Console.WriteLine("Accessing...");
            world.Subscribe(id);
            world.Connect(url + ":8888");
            // `Connected` doesn't mean we are actually fully listening. Start
            // the listen thread and then wait 500ms before requesting access
            this.connected    = true;
            this.listenThread = new Thread(() => ListenProc(handler));
            this.listenThread.Start();
            Thread.Sleep(500);

            // Request access from the world server.
            Request(req_access);
            Console.WriteLine("Connected with id " + id);
        }
Exemple #7
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        public static void Execute()
        {
            Console.WriteLine("Executing pubsub test ");
            int receiveCount = 0;
            var clientThread = new Thread(
                () =>
            {
                var subscriber = new SubscribeSocket();
                subscriber.Connect(InprocAddress);
                subscriber.Subscribe("TestMessage");

                byte[] streamOutput = new byte[BufferSize];
                while (true)
                {
                    var sw = Stopwatch.StartNew();
                    for (int i = 0; i < Iter; i++)
                    {
                        int read     = 0;
                        streamOutput = subscriber.Receive();
                        read         = streamOutput.Length;
                        //using (var stream = subscriber.ReceiveStream())
                        //    while (stream.Length != stream.Position)
                        //    {
                        //        read += stream.Read(streamOutput, 0, streamOutput.Length);
                        //        var message = Encoding.ASCII.GetString(streamOutput, 0, read);
                        //        Trace.Assert(message.StartsWith("TestMessage"));
                        //
                        //        break;
                        //    }

                        ++receiveCount;
                    }
                    sw.Stop();
                    var secondsPerSend = sw.Elapsed.TotalSeconds / (double)Iter;
                    Console.WriteLine("Time {0} us, {1} per second, {2} mb/s ",
                                      (int)(secondsPerSend * 1000d * 1000d),
                                      (int)(1d / secondsPerSend),
                                      (int)(DataSize * 2d / (1024d * 1024d * secondsPerSend)));
                }
            });

            clientThread.Start();


            {
                var publisher = new PublishSocket();
                publisher.Bind(InprocAddress);
                Thread.Sleep(100);
                var sw        = Stopwatch.StartNew();
                int sendCount = 0;
                var text      = "TestMessage" + new string('q', 10);
                var data      = Encoding.ASCII.GetBytes(text);
                while (sw.Elapsed.TotalSeconds < 10)
                {
                    publisher.Send(data);
                    ++sendCount;
                }
                Thread.Sleep(100);
                clientThread.Abort();

                Console.WriteLine("Send count {0} receive count {1}", sendCount, receiveCount);
                publisher.Dispose();
            }
        }