public void AccessibilityModifierFromAnotherAssembly() { var subclass = new Subclass(); Assert.NotNull(subclass.PublicMemberA); Assert.NotNull(subclass.ExposedProtectedMember); }
public virtual void OnImportsSatisfied() { var windowMessages = Observable.FromEventPattern <WindowEventArgs>(FHost, "WindowAdded") .Select(p => p.EventArgs.Window) .Merge( Observable.FromEventPattern <ComponentModeEventArgs>(FHost, "AfterComponentModeChange") .Select(p => p.EventArgs.Window) ) .OfType <Window>() .Where(w => w.UserInputWindow != null && w.UserInputWindow.InputWindowHandle != IntPtr.Zero) .Where(w => !FSubclasses.Any(s => s.HWnd == w.UserInputWindow.InputWindowHandle)) .Select(w => new { subclass = Subclass.Create(w.UserInputWindow.InputWindowHandle), sender = w.UserInputWindow }) .Do(_ => { _.subclass.Disposed += HandleSubclassDisposed; FSubclasses.Add(_.subclass); SubclassCreated(_.subclass); } ) .SelectMany(_ => Observable.FromEventPattern <WMEventArgs>(_.subclass, "WindowMessage"), (_, evp) => new EventPattern <WMEventArgs>(_.sender, evp.EventArgs)) .Where(_ => FEnabledIn.SliceCount > 0 && FEnabledIn[0]); var disabled = FEnabledIn.ToObservable(1) .DistinctUntilChanged() .Where(enabled => !enabled); Initialize(windowMessages, disabled); }
private void TryEnabledTouchMessage(Subclass subclass, User32.TouchWindowFlags mode) { if (!User32.RegisterTouchWindow(subclass.HWnd, mode)) { FLogger.Log(LogType.Error, "Failed to enabled touch messages for window {0}.", subclass.HWnd); } }
public void CompileTimeTypeDeterminesWhichOverloadToExcecute() { Subclass subclassReference = new Subclass(); Assert.That(OverloadedMethod(subclassReference), Is.EqualTo("Executed: OverloadedMethod(Subclass)")); }
public void SubclassRepo_GetAllSubclassesForClass_ValidCall() { //Arrange List <Subclass> subclasses = CreateTestData.GetListOfSubclass(); var subclassesMockSet = new Mock <DbSet <Subclass> >() .SetupData(subclasses, o => { return(subclasses.Single(x => x.Subclass_id.CompareTo(o.First()) == 0)); }); List <Subclass> expected = new List <Subclass>(); Subclass gunslinger = CreateTestData.GetSubclass(); expected.Add(gunslinger); using (var mockContext = AutoMock.GetLoose()) { mockContext.Mock <PlayableClassContext>() .Setup(x => x.Subclasses).Returns(subclassesMockSet.Object); //Act var toTest = mockContext.Create <SubclassRepository>(); var actual = toTest.GetAllSubclassesForClass(gunslinger.Class_id); //Assert actual.Should().NotBeNull(); expected.Should().NotBeNull(); actual.Should().BeOfType <List <Subclass> >(); expected.Should().BeOfType <List <Subclass> >(); actual.Should().BeEquivalentTo(expected); } }
public void RuntimeTimeTypeDoesNotDetermineWhichOverloadToExcecute() { BaseClass baseClassReferenceToSubclass = new Subclass(); Assert.That(OverloadedMethod(baseClassReferenceToSubclass), Is.EqualTo("Executed: OverloadedMethod(BaseClass)")); }
public void OverloadThatTakesBaseClassChoosenOverMethodThatTakesObject() { Subclass subclassReference = new Subclass(); Assert.That(MethodTakingObjectOrBaseClass(subclassReference), Is.EqualTo("Executed: MethodTakingObjectOrBaseClass(BaseClass)")); }
public void DeleteSubclass(int subclassId) { Subclass entity = _ctx.Subclasses.Single(e => e.SubclassId == subclassId); _ctx.Subclasses.Remove(entity); _ctx.SaveChanges(); }
public static List <Subclass> GetListOfSubclass() { List <Subclass> subclasses = new List <Subclass>(); var Gunslinger = GetSubclass(); subclasses.Add(Gunslinger); var BeastMaster = new Subclass { Class_id = Guid.Parse("969c08ca-f983-4ddd-b351-31962f2429cd"), Subclass_id = Guid.Parse("c7de67ae-3a65-4261-9c09-05a7b0c527bb"), Name = "Beast Master", Description = "BM" }; subclasses.Add(BeastMaster); var Transmutation = new Subclass { Class_id = Guid.Parse("4e82620a-0496-4ecc-b6d4-05faa064310b"), Subclass_id = Guid.Parse("c8d2e23a-a193-4e06-8814-9180d4830732"), Name = "School of Transmutation", Description = "This is the law of equivalent exchange" }; subclasses.Add(Transmutation); return(subclasses); }
public void UpdateSubclass(SubclassUpdateModel subclassToUpdate, int subclassId) { Subclass entity = _ctx.Subclasses.Single(e => e.SubclassId == subclassId); if (entity != null) { if (subclassToUpdate.UpdatedSubclassName != null) { entity.SubclassName = subclassToUpdate.UpdatedSubclassName; } if (subclassToUpdate.UpdatedSubclassDescription != null) { entity.SubclassDescription = subclassToUpdate.UpdatedSubclassDescription; } if (subclassToUpdate.UpdatedSource != null) { entity.Source = subclassToUpdate.UpdatedSource; } if (subclassToUpdate.UpdatedClassId != null) { entity.ClassId = (int)subclassToUpdate.UpdatedClassId; } _ctx.SaveChanges(); } }
/// <summary> /// Cael yr holl rifau gwreiddiol. /// </summary> /// <param name="classFileConfiguration">class file contents</param> /// <param name="initialNumber">rhif cyntaf</param> /// <param name="subclass">subclass containing our numbers</param> /// <param name="numberToChange">total number of changes</param> /// <returns></returns> private static List <int> GetOriginalNumbers( ClassDetails classFileConfiguration, int initialNumber, Subclass subclass, int numberToChange) { bool startCount = false; List <int> numbers = new List <int>(); foreach (Number unitNumber in subclass.Numbers) { if (unitNumber.CurrentNumber == initialNumber) { startCount = true; } if (startCount) { numbers.Add(unitNumber.CurrentNumber); } if (numbers.Count == numberToChange) { return(numbers); } } return(numbers); }
/// <summary> /// Add new sub class to the model. /// </summary> private void AddNewSubClass() { NewSubClassViewModel dialogViewModel = new NewSubClassViewModel(); DialogService service = new DialogService(); service.ShowDialog( new NewSubClassDialog() { DataContext = dialogViewModel }); if (dialogViewModel.Result == MessageBoxResult.OK) { Subclass newSubclass = new Subclass() { Type = dialogViewModel.SubClass, Images = new List <Image>(), Numbers = new List <Number>() }; // This will be null the first time a class is created. if (this.classFileConfiguration.Subclasses == null) { this.classFileConfiguration.Subclasses = new List <Subclass>(); } this.classFileConfiguration.Subclasses.Add(newSubclass); this.SubClassNumbers.Add(newSubclass.Type); this.SaveModel(); } }
public void saveContent() { CharacterClass currentClass = classListBox.SelectedItem as CharacterClass; Subclass currentSubclass = subclassListBox.SelectedItem as Subclass; if ((currentClass != null) && (currentSubclass != null)) { currentSubclass = setSubclassFlags(currentSubclass); currentClass.setSelectedSubclass(currentSubclass); currentClass = setClassFlags(currentClass); //save extra choices that did not require extra UserControls currentClass.Proficiencies.Clear(); if (currentClass.HasProficiencyChoice) { foreach (string item in extraChoiceBox.SelectedItems) { currentClass.Proficiencies.Add(item); } } wm.Choices.ClassChoice = currentClass; } }
private void buttonAdd_Click(object sender, EventArgs e) { Spell sp = new Spell(); try { sp.id = textBoxId.Text; sp.index = Int32.Parse(textBoxIndex.Text); sp.name = textBoxName.Text; List <string> description = new List <string>(); description.Add(textBoxDescription.Text); sp.desc = description.ToArray(); List <string> higherLvl = new List <string>(); description.Add(textBoxHigherlvl.Text); sp.higher_level = higherLvl.ToArray(); sp.page = textBoxPage.Text; sp.range = textBoxRange.Text; List <string> components = new List <string>(); description.Add(textBoxComponents.Text); sp.components = components.ToArray(); sp.material = textBoxMaterial.Text; sp.ritual = textBoxRitual.Text; sp.duration = textBoxDuration.Text; sp.concentration = textBoxConcentration.Text; sp.casting_time = textBoxCastingTime.Text; sp.level = Int32.Parse(textBoxlevel.Text); school school = new school(); school.name = textBoxSchool.Text; school.url = "http://" + school.name; sp.school = school; List <CharacterClass> charClasses = new List <CharacterClass>(); CharacterClass charClass = new CharacterClass(); charClass.name = textBoxClasses.Text; charClass.url = "http://" + charClass.name; charClasses.Add(charClass); sp.characterClasses = charClasses.ToArray(); List <Subclass> subclasses = new List <Subclass>(); Subclass subclass = new Subclass(); subclass.name = textBoxClasses.Text; subclass.url = "http://" + subclass.name; subclasses.Add(subclass); sp.subclasses = subclasses.ToArray(); sp.url = textBoxUrl.Text; bm2.add2(sp); this.Close(); } catch (Exception) { MessageBox.Show("Wypełnij poprawnie wszystkie pola!"); } }
protected override void SubclassCreated(Subclass subclass) { var mode = ModeIn.SliceCount > 0 ? ModeIn[0] : User32.TouchWindowFlags.None; TryEnabledTouchMessage(subclass, mode); base.SubclassCreated(subclass); }
private bool TryUnregisterTouch(Subclass subclass) { if (!User32.UnregisterTouchWindow(subclass.HWnd)) { FLogger.Log(LogType.Error, "Failed to disable touch messages for window {0}.", subclass.HWnd); return(false); } return(true); }
static void Main(string[] args) { Subclass s = new Subclass(); //creating object //accessing methods of parent classes s.Print(); s.Print1(); s.Print2(); }
public static void Main() { AbstractClass sub = new Subclass(); sub.MyProperty = new MyClass(); Subclass sub2 = (Subclass)sub; //casting succeeds since sub is Subclass if (sub2.MyProperty == null) { Console.WriteLine("sub2.MyProperty is null!"); } }
public static Subclass GetSubclass() { Subclass Gunslinger = new Subclass { Class_id = Guid.Parse("15478d70-f96e-4c14-aeaf-4a1e35605874"), Subclass_id = Guid.Parse("a8e9e19f-b04f-4d6c-baf8-ada5cd40c30b"), Name = "Gunslinger", Description = "Homebrew" }; return(Gunslinger); }
public void CreateSubclass(SubclassCreateModel subclassToCreate) { Subclass entity = new Subclass() { SubclassName = subclassToCreate.SubclassName, SubclassDescription = subclassToCreate.SubclassDescription, Source = subclassToCreate.Source, ClassId = subclassToCreate.ClassId }; _ctx.Subclasses.Add(entity); _ctx.SaveChanges(); }
public bool subclassExists(Guid subclass_id) { Subclass foundSubclass = _userAccess.GetSubclass(subclass_id); if (foundSubclass != null) { return(true); } else { return(false); } }
public bool subclassIsOfClass(Guid subclass_id, Guid Class_id) { Subclass foundSubclass = _userAccess.GetSubclass(subclass_id); if (foundSubclass.Class_id == Class_id) { return(true); } else { return(false); } }
private bool TryRegisterTouch(Subclass subclass, User32.TouchWindowFlags mode) { if (User32.RegisterTouchWindow(subclass.HWnd, mode)) { TouchEnabledWindows.Add(subclass); return(true); } else { FLogger.Log(LogType.Error, "Failed to enable touch messages for window {0}.", subclass.HWnd); return(false); } }
public SubclassDetailModel GetSubclassDetailById(int subclassId) { Subclass subclass = _ctx.Subclasses.Single(e => e.SubclassId == subclassId); SubclassDetailModel entity = new SubclassDetailModel() { SubclassId = subclass.SubclassId, SubclassName = subclass.SubclassName, SubclassDescription = subclass.SubclassDescription, Source = subclass.Source, ParentClassName = subclass.ParentClass.ClassName }; return(entity); }
public void ToRegions() { //Arrange var regionsToSubclasses = new[] { new RegionToSubclass() }; var subclass = new Subclass { ToRegions = regionsToSubclasses }; //Act var result = subclass.ToRegions; //Assert Assert.AreSame(regionsToSubclasses, result); }
private Subclass setSubclassFlags(Subclass selectedSubclass) { selectedSubclass.HasExtraSkills = wm.DBManager.ClassData.SubclassData.hasSubclassSkillChoice(selectedSubclass.Name, wm.Choices.Level); selectedSubclass.HasTotems = wm.DBManager.ClassData.SubclassData.hasTotemFeatures(selectedSubclass.Name, wm.Choices.Level); selectedSubclass.HasExtraSpells = wm.DBManager.ClassData.SubclassData.hasExtraSubclassSpellChoice(selectedSubclass.Name); selectedSubclass.HasExtraToolProficiencies = wm.DBManager.ClassData.SubclassData.hasSubclassToolProficiencyChoice(selectedSubclass.Name, wm.Choices.Level); selectedSubclass.HasManeuvers = wm.DBManager.ClassData.SubclassData.hasManeuvers(selectedSubclass.Name, wm.Choices.Level); selectedSubclass.HasDraconicAncestry = wm.DBManager.ClassData.SubclassData.hasDraconicAncestry(selectedSubclass.Name); selectedSubclass.HasElementalDisciplines = wm.DBManager.ClassData.SubclassData.hasDisciplines(selectedSubclass.Name, wm.Choices.Level); selectedSubclass.HasHunterChoices = wm.DBManager.ClassData.SubclassData.hasHunterFeatures(selectedSubclass.Name, wm.Choices.Level); selectedSubclass.HasCompanion = wm.DBManager.ClassData.SubclassData.hasCompanion(selectedSubclass.Name, wm.Choices.Level); selectedSubclass.HasCircleTerrain = wm.DBManager.ClassData.SubclassData.hasCircleTerrain(selectedSubclass.Name, wm.Choices.Level); return(selectedSubclass); }
void TrySubclassWindow(Window window) { var inputWindow = window.UserInputWindow; if (inputWindow != null) { var handle = inputWindow.InputWindowHandle; if (handle != IntPtr.Zero) { var subclass = Subclass.Create(handle); subclass.WindowMessage += HandleSubclassWindowMessage; subclass.Disposed += HandleSubclassDisposed; FSubclasses.Add(subclass); } } }
private void subclassListBox_SelectedIndexChanged(object sender, EventArgs e) { CharacterClass currentClass = classListBox.SelectedItem as CharacterClass; Subclass currentSubclass = subclassListBox.SelectedItem as Subclass; if ((currentClass != null) && (currentSubclass != null)) { currentClass.setSelectedSubclass(currentSubclass); descriptionLabel.Text = currentClass.Description; descriptionLabel.Text += Environment.NewLine; descriptionLabel.Text += currentSubclass.Description; //saveContent(); } }
private static InheritanceType.Type DoGetForSubclass(Subclass subclass) { if (subclass is SingleTableSubclass) { return(InheritanceType.Type.SINGLE); } else if (subclass is JoinedSubclass) { return(InheritanceType.Type.JOINED); } else if (subclass is UnionSubclass) { return(InheritanceType.Type.TABLE_PER_CLASS); } throw new MappingException("Unknown subclass class: " + subclass.ClassName); }
private static InheritanceType doGetForSubclass(Subclass subclass) { if (subclass is SingleTableSubclass) { return(InheritanceType.Single); } if (subclass is JoinedSubclass) { return(InheritanceType.Joined); } if (subclass is UnionSubclass) { return(InheritanceType.TablePerClass); } throw new MappingException("Unknown subclass class: " + (subclass != null ? subclass.GetType().FullName : "Not available type.")); }
public void HonorsOnUseSystemPasswordCharChangingCancelation() { // ReSharper disable once UseObjectOrCollectionInitializer var subclassed = new Subclass { UseSystemPasswordChar = false }; subclassed.CancelOnUseSystemPasswordCharChanging = true; subclassed.UseSystemPasswordChar = true; Assert.IsFalse(subclassed.UseSystemPasswordChar); }
public void CallsOnUseSystemPasswordCharChangedAsExpected() { var subclassed = new Subclass { UseSystemPasswordChar = false }; var expected = new[] { new ChangeEventArgs<bool>(true, false) }; CollectionAssert.AreEqual(expected, subclassed.CallsToOnUseSystemPasswordCharChanged); }
public void HonorsOnPasswordCharDelayChangingCancelation() { // ReSharper disable once UseObjectOrCollectionInitializer var subclassed = new Subclass { PasswordCharDelay = 999 }; subclassed.CancelOnPasswordCharDelayChanging = true; subclassed.PasswordCharDelay = 998; Assert.AreEqual(999, subclassed.PasswordCharDelay); }
public void CallsOnPasswordCharDelayChangedAsExpected() { var subclassed = new Subclass { PasswordCharDelay = 999 }; var expected = new[] { new ChangeEventArgs<int>(1000, 999) }; CollectionAssert.AreEqual(expected, subclassed.CallsToOnPasswordCharDelayChanged); }
public void CallsOnPasswordCharChangedAsExpected() { var subclassed = new Subclass { PasswordChar = '|' }; var expected = new[] { new ChangeEventArgs<char>('\0', '|') }; CollectionAssert.AreEqual(expected, subclassed.CallsToOnPasswordCharChanged); }
public void HonorsOnPasswordCharChangingCancelation() { // ReSharper disable once UseObjectOrCollectionInitializer var subclassed = new Subclass { PasswordChar = '|' }; subclassed.CancelOnPasswordCharChanging = true; subclassed.PasswordChar = '+'; Assert.AreEqual('|', subclassed.PasswordChar); }
private Subclass(Subclass/*!*/ str) : base(str) { _class = str._class; }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); switch ( version ) { case 161: this.NumberOfItemsCookedRecently = reader.ReadInt(); this.CookingXpLastAwardedOn = reader.ReadDateTime(); goto case 160; case 160: this.lastSecondWind = reader.ReadDateTime(); goto case 159; case 159: { this.lastCharge = reader.ReadDateTime(); this.chargeCooldown = reader.ReadInt(); goto case 158; } case 158: SmithTesting = reader.ReadBool(); goto case 157; case 157: m_ConsecratedItems = reader.ReadInt(); goto case 156; case 156: m_CanBeFaithful = reader.ReadBool();goto case 155; case 155: m_HCWound = reader.ReadDateTime(); goto case 154; case 154: m_Maimings = reader.ReadInt(); goto case 153; case 153: { m_CustomAvatarID1 = reader.ReadInt(); m_CustomAvatarID2 = reader.ReadInt(); m_CustomAvatarID3 = reader.ReadInt(); m_IsHardcore = reader.ReadBool(); goto case 152; } case 152: GroupInfo.Deserialize(reader, Group); goto case 151; case 151: m_IsApprentice = reader.ReadBool(); goto case 150; case 150: m_AvatarID = reader.ReadInt(); goto case 149; case 149: case 148: case 147: case 146: case 145: case 144: { Disguise.Deserialize( reader ); MyDisguises.Deserialize( reader ); goto case 143; } case 143: m_GemHarvesting = reader.ReadBool(); goto case 142; case 142: { m_CanBeThief = reader.ReadBool(); m_LastCottonFlaxHarvest = reader.ReadDateTime(); goto case 141; } case 141: case 140: m_CraftingSpecialization = reader.ReadString(); goto case 139; case 139: m_Forging = reader.ReadBool(); goto case 138; case 138: m_ImperialGuard = reader.ReadBool(); goto case 137; case 137: m_ExtraCPRewards = reader.ReadInt(); goto case 136; case 136: m_EmptyBankBoxOn = reader.ReadDateTime(); goto case 135; case 135: m_OldMapChar = reader.ReadBool(); goto case 134; case 134: { int guilds = reader.ReadInt(); for( int i = 0; i < guilds; i++ ) { CustomGuildInfo guild = new CustomGuildInfo( reader ); if( guild != null && guild.GuildStone != null ) CustomGuilds.Add( guild.GuildStone, guild ); } goto case 133; } case 133: m_ChosenDeity = (ChosenDeity)reader.ReadInt(); goto case 132; case 132: m_WikiConfig = reader.ReadString(); goto case 131; case 131: case 130: case 129: { m_ReforgeLocation = reader.ReadPoint3D(); m_ReforgeMap = reader.ReadMap(); m_Reforging = reader.ReadBool(); m_ReforgesLeft = reader.ReadInt(); goto case 128; } case 128: case 127: { m_Technique = reader.ReadString(); m_TechniqueLevel = reader.ReadInt(); m_MediumPieces = reader.ReadInt(); m_HeavyPieces = reader.ReadInt(); goto case 126; } case 126: m_VampSight = reader.ReadBool(); goto case 125; case 125: m_FreeForRP = reader.ReadBool(); goto case 124; case 124: m_VampSafety = reader.ReadBool(); goto case 123; case 123: { m_LastTimeGhouled = reader.ReadDateTime(); m_YearOfDeath = reader.ReadInt(); m_MonthOfDeath = reader.ReadInt(); m_DayOfDeath = reader.ReadInt(); m_IsVampire = reader.ReadBool(); m_MaxBPs = reader.ReadInt(); m_BPs = reader.ReadInt(); m_AutoVampHeal = reader.ReadBool(); goto case 122; } case 122: case 121: m_LogMsgs = reader.ReadBool(); goto case 120; case 120: m_PureDodge = reader.ReadBool(); goto case 119; case 119: m_Tents = reader.ReadStrongItemList(); goto case 118; case 118: m_CraftContainer = (Container)reader.ReadItem(); goto case 117; case 117: case 116: m_SpellBook = (CustomSpellBook)reader.ReadItem(); goto case 115; case 115: case 114: { CustomGuildInfo test = null; if( version < 134 ) test = new CustomGuildInfo( reader ); goto case 113; } case 113: case 112: case 111: case 110: case 109: { m_CurrentCommand = (SongList)reader.ReadInt(); goto case 108; } case 108: { m_SpeedHack = reader.ReadBool(); goto case 107; } case 107: { m_LogoutTime = reader.ReadDateTime(); goto case 106; } case 106: { m_FakeAge = reader.ReadString(); m_FakeLooks = reader.ReadString(); goto case 105; } case 105: { this.NameMod = reader.ReadString(); m_AutoPicking = reader.ReadBool(); goto case 104; } case 104: goto case 103; case 103: { m_SmoothPicking = reader.ReadBool(); goto case 102; } case 102: { m_HasStash = reader.ReadBool(); goto case 101; } case 101: { m_FakeHair = reader.ReadInt(); m_FakeHairHue = reader.ReadInt(); m_FakeFacialHair = reader.ReadInt(); m_FakeFacialHairHue = reader.ReadInt(); m_FakeHue = reader.ReadInt(); m_FakeRPTitle = reader.ReadString(); m_FakeTitlePrefix = reader.ReadString(); goto case 100; } case 100: goto case 99; case 99: goto case 98; case 98: goto case 97; case 97: goto case 96; case 96: { m_FixedRun = reader.ReadBool(); goto case 95; } case 95: { m_LightPieces = reader.ReadInt(); goto case 94; } case 94: { m_ArmourPieces = reader.ReadInt(); goto case 93; } case 93: { m_LightPenalty = reader.ReadInt(); m_MediumPenalty = reader.ReadInt(); m_HeavyPenalty = reader.ReadInt(); goto case 92; } case 92: goto case 91; case 91: { m_FixedRage = reader.ReadBool(); goto case 90; } case 90: goto case 89; case 89: goto case 88; case 88: goto case 87; case 87: goto case 86; case 86: { m_FixedReflexes = reader.ReadBool(); goto case 85; } case 85: { m_FixedStyles = reader.ReadBool(); goto case 84; } case 84: { m_NextMending = reader.ReadDateTime(); goto case 83; } case 83: { m_FixedStatPoints = reader.ReadBool(); goto case 82; } case 82: { m_XPFromCrafting = reader.ReadBool(); m_XPFromKilling = reader.ReadBool(); goto case 81; } case 81: { m_HarvestedCrops = reader.ReadInt(); m_NextHarvestAllowed = reader.ReadDateTime(); goto case 80; } case 80: { m_Spar = reader.ReadBool(); goto case 79; } case 79: { m_HideStatus = reader.ReadBool(); goto case 78; } case 78: { m_DayOfBirth = reader.ReadString(); m_MonthOfBirth = reader.ReadString(); m_YearOfBirth = reader.ReadString(); goto case 77; } case 77: { m_AlyrianGuard = reader.ReadBool(); m_AzhuranGuard = reader.ReadBool(); m_KhemetarGuard = reader.ReadBool(); m_MhordulGuard = reader.ReadBool(); m_TyreanGuard = reader.ReadBool(); m_VhalurianGuard = reader.ReadBool(); goto case 76; } case 76: { m_HearAll = reader.ReadInt(); goto case 75; } case 75: { m_Friendship = new Friendship( reader ); goto case 74; } case 74: { m_CPCapOffset = reader.ReadInt(); m_CPSpent = reader.ReadInt(); goto case 73; } case 73: { m_Description2 = reader.ReadString(); m_Description3 = reader.ReadString(); goto case 72; } case 72: { m_NextBirthday = reader.ReadDateTime(); m_MaxAge = reader.ReadInt(); goto case 71; } case 71: { m_Age = reader.ReadInt(); goto case 70; } case 70: { m_LoggedOutPets = reader.ReadStrongMobileList(); goto case 69; } case 69: { m_RecreateXP = reader.ReadInt(); m_RecreateCP = reader.ReadInt(); goto case 68; } case 68: { m_LastOffenseToNature = reader.ReadDateTime(); goto case 66; } case 66: { Mobile mob = null; if( version < 92 ) mob = reader.ReadMobile(); goto case 65; } case 65: { m_LastDonationLife = reader.ReadDateTime(); goto case 64; } case 64: { m_Lives = reader.ReadInt(); goto case 63; } case 63: { m_AllyList = reader.ReadStrongMobileList(); goto case 62; } case 62: { m_Height = reader.ReadInt(); m_Weight = reader.ReadInt(); goto case 61; } case 61: { m_NextAllowance = reader.ReadDateTime(); goto case 60; } case 60: { m_Backgrounds = new Backgrounds( reader ); goto case 59; } case 59: { m_Description = reader.ReadString(); goto case 58; } case 58: { m_Masterwork = new Masterwork( reader ); goto case 57; } case 57: { m_RacialResources = new RacialResources( reader ); goto case 56; } case 56: { m_KnownLanguages = new KnownLanguages( reader ); goto case 55; } case 55: { m_SpokenLanguage = (KnownLanguage)reader.ReadInt(); goto case 54; } case 54: { m_RPTitle = reader.ReadString(); m_TitlePrefix = reader.ReadString(); goto case 53; } case 53: { m_FocusedShot = reader.ReadInt(); m_SwiftShot = reader.ReadInt(); goto case 52; } case 52: { m_WeaponSpecialization = reader.ReadString(); m_SecondSpecialization = reader.ReadString(); goto case 51; } case 51: { m_CombatStyles = new CombatStyles( reader ); m_SearingBreath = reader.ReadInt(); m_SwipingClaws = reader.ReadInt(); m_TempestuousSea = reader.ReadInt(); m_SilentHowl = reader.ReadInt(); m_ThunderingHooves = reader.ReadInt(); m_VenomousWay = reader.ReadInt(); goto case 50; } case 50: { m_RageHits = reader.ReadInt(); m_RageFeatLevel = reader.ReadInt(); goto case 49; } case 49: { int test = reader.ReadInt(); goto case 48; } case 48: { m_LastChargeStep = reader.ReadDateTime(); goto case 47; } case 47: { m_FormerDirection = (Direction)reader.ReadInt(); m_ChargeSteps = reader.ReadInt(); goto case 46; } case 46: { m_Trample = reader.ReadBool(); goto case 45; } case 45: { m_FlurryOfBlows = reader.ReadInt(); goto case 44; } case 44: { m_FocusedAttack = reader.ReadInt(); m_FightingStance = (FeatList)reader.ReadInt(); goto case 43; } case 43: { m_Intimidated = reader.ReadInt(); goto case 42; } case 42: { m_HasHuntingHoundBonus = reader.ReadBool(); goto case 41; } case 41: { m_HuntingHound = reader.ReadMobile(); m_FreeToUse = reader.ReadBool(); goto case 40; } case 40: { m_Informants = new Informants( reader ); goto case 39; } case 39: { m_EscortPrisoner = reader.ReadMobile(); goto case 38; } case 38: { m_CanBeReplaced = reader.ReadBool(); goto case 37; } case 37: { m_BackToBack = reader.ReadBool(); goto case 36; } case 36: { m_Crippled = reader.ReadBool(); goto case 35; } case 35: { m_CleaveAttack = reader.ReadBool(); goto case 34; } case 34: goto case 33; case 33: { goto case 32; } case 32: { m_SpecialAttack = (FeatList)reader.ReadInt(); m_OffensiveFeat = (FeatList)reader.ReadInt(); goto case 31; } case 31: { m_Feats = new Feats( reader ); goto case 30; } case 30: { m_Subclass = (Subclass)reader.ReadInt(); m_Advanced = (Advanced)reader.ReadInt(); goto case 29; } case 29: { m_CanBeMage = reader.ReadBool(); goto case 28; } case 28: { m_Level = reader.ReadInt(); m_XP = reader.ReadInt(); m_NextLevel = reader.ReadInt(); m_CP = reader.ReadInt(); goto case 27; } case 27: { m_StatPoints = reader.ReadInt(); m_SkillPoints = reader.ReadInt(); m_FeatSlots = reader.ReadInt(); goto case 26; } case 26: { m_Class = (Class)reader.ReadInt(); m_Nation = (Nation)reader.ReadInt(); goto case 25; } case 25: { int recipeCount = reader.ReadInt(); if( recipeCount > 0 ) { m_AcquiredRecipes = new Dictionary<int, bool>(); for( int i = 0; i < recipeCount; i++ ) { int r = reader.ReadInt(); if( reader.ReadBool() ) //Don't add in recipies which we haven't gotten or have been removed m_AcquiredRecipes.Add( r, true ); } } goto case 24; } case 24: { m_LastHonorLoss = reader.ReadDeltaTime(); goto case 23; } case 23: { m_ChampionTitles = new ChampionTitleInfo( reader ); goto case 22; } case 22: { m_LastValorLoss = reader.ReadDateTime(); goto case 21; } case 21: { m_ToTItemsTurnedIn = reader.ReadEncodedInt(); m_ToTTotalMonsterFame = reader.ReadInt(); goto case 20; } case 20: { m_AllianceMessageHue = reader.ReadEncodedInt(); m_GuildMessageHue = reader.ReadEncodedInt(); goto case 19; } case 19: { int rank = reader.ReadEncodedInt(); int maxRank = Guilds.RankDefinition.Ranks.Length -1; if( rank > maxRank ) rank = maxRank; m_GuildRank = Guilds.RankDefinition.Ranks[rank]; m_LastOnline = reader.ReadDateTime(); goto case 18; } case 18: { m_SolenFriendship = (SolenFriendship) reader.ReadEncodedInt(); goto case 17; } case 17: // changed how DoneQuests is serialized case 16: { m_Quest = QuestSerializer.DeserializeQuest( reader ); if ( m_Quest != null ) m_Quest.From = this; int count = reader.ReadEncodedInt(); if ( count > 0 ) { m_DoneQuests = new List<QuestRestartInfo>(); for ( int i = 0; i < count; ++i ) { Type questType = QuestSerializer.ReadType( QuestSystem.QuestTypes, reader ); DateTime restartTime; if ( version < 17 ) restartTime = DateTime.MaxValue; else restartTime = reader.ReadDateTime(); m_DoneQuests.Add( new QuestRestartInfo( questType, restartTime ) ); } } m_Profession = reader.ReadEncodedInt(); goto case 15; } case 15: { m_LastCompassionLoss = reader.ReadDeltaTime(); goto case 14; } case 14: { m_CompassionGains = reader.ReadEncodedInt(); if ( m_CompassionGains > 0 ) m_NextCompassionDay = reader.ReadDeltaTime(); goto case 13; } case 13: // just removed m_PayedInsurance list case 12: { m_BOBFilter = new Engines.BulkOrders.BOBFilter( reader ); goto case 11; } case 11: { if ( version < 13 ) { List<Item> payed = reader.ReadStrongItemList(); for ( int i = 0; i < payed.Count; ++i ) payed[i].PayedInsurance = true; } goto case 10; } case 10: { if ( reader.ReadBool() ) { m_HairModID = reader.ReadInt(); m_HairModHue = reader.ReadInt(); m_BeardModID = reader.ReadInt(); m_BeardModHue = reader.ReadInt(); // We cannot call SetHairMods( -1, -1 ) here because the items have not yet loaded Timer.DelayCall( TimeSpan.Zero, new TimerCallback( RevertHair ) ); } goto case 9; } case 9: { SavagePaintExpiration = reader.ReadTimeSpan(); if ( SavagePaintExpiration > TimeSpan.Zero ) { BodyMod = ( Female ? 184 : 183 ); HueMod = 0; } goto case 8; } case 8: { m_NpcGuild = (NpcGuild)reader.ReadInt(); m_NpcGuildJoinTime = reader.ReadDateTime(); m_NpcGuildGameTime = reader.ReadTimeSpan(); goto case 7; } case 7: { m_PermaFlags = reader.ReadStrongMobileList(); goto case 6; } case 6: { NextTailorBulkOrder = reader.ReadTimeSpan(); goto case 5; } case 5: { NextSmithBulkOrder = reader.ReadTimeSpan(); goto case 4; } case 4: { m_LastJusticeLoss = reader.ReadDeltaTime(); m_JusticeProtectors = reader.ReadStrongMobileList(); goto case 3; } case 3: { m_LastSacrificeGain = reader.ReadDeltaTime(); m_LastSacrificeLoss = reader.ReadDeltaTime(); m_AvailableResurrects = reader.ReadInt(); goto case 2; } case 2: { m_Flags = (PlayerFlag)reader.ReadInt(); goto case 1; } case 1: { m_LongTermElapse = reader.ReadTimeSpan(); m_ShortTermElapse = reader.ReadTimeSpan(); m_GameTime = reader.ReadTimeSpan(); if (version < 147) m_Crimes = reader.ReadInt(); //CrimesList if (version < 148) { m_CrimesList = new Dictionary<Mobiles.Nation, int>(); m_CrimesList.Add(Nation.Alyrian, 0); m_CrimesList.Add(Nation.Azhuran, 0); m_CrimesList.Add(Nation.Khemetar, 0); m_CrimesList.Add(Nation.Mhordul, 0); m_CrimesList.Add(Nation.Tyrean, 0); m_CrimesList.Add(Nation.Vhalurian, 0); m_CrimesList.Add(Nation.Imperial, 0); m_CrimesList.Add(Nation.Sovereign, 0); m_CrimesList.Add(Nation.Society, 0); int count = reader.ReadInt(); for (int i = 0; i < count; i++) { Nation n = (Nation)reader.ReadInt(); int c = reader.ReadInt(); //m_CrimesList.Add(n, c); } } else { m_CrimesList = new Dictionary<Mobiles.Nation, int>(); int count = reader.ReadInt(); for (int i = 0; i < count; i++) { Nation n = (Nation)reader.ReadInt(); int c = reader.ReadInt(); m_CrimesList.Add(n, c); } } m_NextCriminalAct = reader.ReadDateTime(); m_CriminalActivity = reader.ReadBool(); m_Disguised = reader.ReadBool(); m_LastDisguiseTime = reader.ReadDateTime(); if (version < 149) { m_LastDeath = DateTime.Now - TimeSpan.FromDays(1); } else m_LastDeath = reader.ReadDateTime(); goto case 0; } case 0: { break; } } if (m_AvatarID == 0) m_AvatarID = 1076; //m_CrimesList.Add(Nation.Insularii, 0); if (m_CustomAvatarID1 == 0) m_CustomAvatarID1 = 1076; if (m_CustomAvatarID2 == 0) m_CustomAvatarID2 = 1076; if (m_CustomAvatarID3 == 0) m_CustomAvatarID3 = 1076; // Professions weren't verified on 1.0 RC0 if ( !CharacterCreation.VerifyProfession( m_Profession ) ) m_Profession = 0; if ( m_PermaFlags == null ) m_PermaFlags = new List<Mobile>(); if ( m_JusticeProtectors == null ) m_JusticeProtectors = new List<Mobile>(); if ( m_BOBFilter == null ) m_BOBFilter = new Engines.BulkOrders.BOBFilter(); if( m_GuildRank == null ) m_GuildRank = Guilds.RankDefinition.Member; //Default to member if going from older verstion to new version (only time it should be null) if( m_LastOnline == DateTime.MinValue && Account != null ) m_LastOnline = ((Account)Account).LastLogin; if( m_ChampionTitles == null ) m_ChampionTitles = new ChampionTitleInfo(); List<Mobile> list = this.Stabled; for ( int i = 0; i < list.Count; ++i ) { BaseCreature bc = list[i] as BaseCreature; if ( bc != null ) bc.IsStabled = true; } CheckAtrophies( this ); /*if( Hidden ) //Hiding is the only buff where it has an effect that's serialized. AddBuff( new BuffInfo( BuffIcon.HidingAndOrStealth, 1075655 ) );*/ if( this.Lives >= 0 && !this.Alive && this.Corpse != null ) this.SendGump( new DeathGump( this, 15, this.Corpse ) ); if( this.Backpack is ArmourBackpack ) { ArmourBackpack pack = this.Backpack as ArmourBackpack; pack.Attributes.NightSight = 0; } if( version < 135 && AccessLevel < AccessLevel.GameMaster ) OldMapChar = true; if( version < 141 ) { FixSkillCost( FeatInfo.FeatCost.High, FeatInfo.FeatCost.Medium, Feats.GetFeatLevel(FeatList.Magery) ); FixSkillCost( FeatInfo.FeatCost.High, FeatInfo.FeatCost.Low, Feats.GetFeatLevel(FeatList.Concentration) ); } if( version < 145 ) { m_TitlePrefix = null; m_RPTitle = "the Alyrian"; if( m_Nation == Nation.Alyrian ) m_RPTitle = "the Alyrian"; else if( m_Nation == Nation.Azhuran ) m_RPTitle = "the Azhuran"; else if( m_Nation == Nation.Khemetar ) m_RPTitle = "the Khemetar"; else if( m_Nation == Nation.Mhordul ) m_RPTitle = "the Mhordul"; else if( m_Nation == Nation.Tyrean ) m_RPTitle = "the Tyrean"; else if( m_Nation == Nation.Vhalurian ) m_RPTitle = "the Vhalurian"; } m_Intimidated = 0; #region Removing Healing and HairStyling as feats and returning to players their CP if (Feats.GetFeatLevel(FeatList.Healing) == 3) { Feats.FeatDictionary[FeatList.Healing].AttemptRemoval(this, 3, true); } if (Feats.GetFeatLevel(FeatList.Healing) == 2) { Feats.FeatDictionary[FeatList.Healing].AttemptRemoval(this, 2, true); } if (Feats.GetFeatLevel(FeatList.Healing) == 1) { Feats.FeatDictionary[FeatList.Healing].AttemptRemoval(this, 1, true); } if (Feats.GetFeatLevel(FeatList.HairStyling) == 3) { Feats.FeatDictionary[FeatList.HairStyling].AttemptRemoval(this, 3, true); } if (Feats.GetFeatLevel(FeatList.HairStyling) == 2) { Feats.FeatDictionary[FeatList.HairStyling].AttemptRemoval(this, 2, true); } if (Feats.GetFeatLevel(FeatList.HairStyling) == 1) { Feats.FeatDictionary[FeatList.HairStyling].AttemptRemoval(this, 1, true); } #endregion m_Deserialized = true; }
private Subclass(Subclass/*!*/ str) : base(str) { ImmediateClass = str.ImmediateClass; }