public void AddElement(SubQuestType.Q_type questType) { SubQuest Q = new SubQuest(); Q.Subquest = questType; Task.Add(Q); }
public void AddElement(SubQuestType.Q_type questType, SubQuestType.Q_Attack attack) { SubQuest Q = new SubQuest(); Q.Subquest = questType; Q.AttackType = attack; Task.Add(Q); }
public void AddElement(SubQuestType.Q_type questType, SubQuestType.Q_GoToLocations location) { SubQuest Q = new SubQuest(); Q.Subquest = questType; Q.GotoTypes = location; Task.Add(Q); }
public void AddElement(SubQuestType.Q_type questType, SubQuestType.Q_Items item) { SubQuest Q = new SubQuest(); Q.Subquest = questType; Q.ItemType = item; Task.Add(Q); }