/// <summary> /// Apply specified style. /// </summary> /// <param name="styleCalendar">Style for the calendar.</param> /// <param name="style">Full style data.</param> public virtual void SetStyle(StyleCalendar styleCalendar, Style style) { if (Calendar != null) { DateChanged(); } }
/// <summary> /// Apply specified style. /// </summary> /// <param name="styleCalendar">Style for the calendar.</param> /// <param name="style">Full style data.</param> public override void SetStyle(StyleCalendar styleCalendar, Style style) { if (Day != null) { styleCalendar.DayOfWeekText.ApplyTo(Day.gameObject); } styleCalendar.DayOfWeekBackground.ApplyTo(GetComponent <Image>()); }
/// <summary> /// Apply specified style. /// </summary> /// <param name="styleCalendar">Style for the calendar.</param> /// <param name="style">Full style data.</param> public override void SetStyle(StyleCalendar styleCalendar, Style style) { styleCalendar.DayText.ApplyTo(Day); styleCalendar.DayBackground.ApplyTo(DayImage); DefaultDayBackground = styleCalendar.DayBackground.Sprite; SelectedDayBackground = styleCalendar.SelectedDayBackground; SelectedDay = styleCalendar.ColorSelectedDay; Weekend = styleCalendar.ColorWeekend; CurrentMonth = styleCalendar.ColorCurrentMonth; OtherMonth = styleCalendar.ColorOtherMonth; base.SetStyle(styleCalendar, style); }
/// <summary> /// Apply specified style. /// </summary> /// <param name="styleCalendar">Style for the calendar.</param> /// <param name="style">Full style data.</param> public override void SetStyle(StyleCalendar styleCalendar, Style style) { styleCalendar.DayOfWeekText.ApplyTo(Day); styleCalendar.DayOfWeekBackground.ApplyTo(GetComponent <Image>()); }
/// <summary> /// Apply specified style. /// </summary> /// <param name="styleCalendar">Style for the calendar.</param> /// <param name="style">Full style data.</param> public virtual void SetStyle(StyleCalendar styleCalendar, Style style) { }