/// <summary> /// Cleans up the resources. /// </summary> private void CleanupSink() { if (mediaSink != null) { mediaSink.IncomingConnectionEvent -= mediaSink_IncomingConnectionEvent; mediaSink.Dispose(); mediaSink = null; recordingStarted = false; } }
private void CleanupSink() { if (mediaSink == null) { return; } mediaSink.IncomingConnectionEvent -= MediaSink_IncomingConnectionEvent; mediaSink.Dispose(); mediaSink = null; isRecording = false; }