public void Rename()
 {
     if (transition_time < 0)
     {
         if (left_title.text == Interpreter.Jump_Label_Text)
         {
             ship.SetOperand(selected, right_input.text);
             SwitchLeftView(Syntax);
             return;
         }
         if (left_title.text == Interpreter.Set_Text)
         {
             ship.SetOperand(selected, Interpreter.Set + " " + right_input.text);
             return;
         }
         GameObject.Find(selected).name = right_input.text;
         selected = right_input.text;
         ship.Start();
         Select(selected);
         // Will want to update scripts that contain old component references with new component references... TODO
     }
 }