Exemple #1
0
        protected void Reset()
        {
            // Clear the arrays
            vertexPositions.Clear();
            vertexNormals.Clear();
            vertexTexCoords.Clear();
            meshGroups.Clear();
            currentGroupFaces.Clear();

            // Free the pooled lists/memory
            vertexPositions.Capacity   = 0;
            vertexNormals.Capacity     = 0;
            vertexTexCoords.Capacity   = 0;
            meshGroups.Capacity        = 0;
            currentGroupFaces.Capacity = 0;

            // Clear the mesh group data
            currentGroupName      = null;
            currentMaterial       = null;
            currentSmoothingGroup = -1;

            // Clear the global data
            materialLibName = null;
        }
Exemple #2
0
 public void Reset()
 {
     materials.Clear();
     materials.Capacity = 0;
     curMaterial        = null;
 }