public StrongNestedHit(StrongHitObject strong, DrawableDrumRollTick tick) : base(strong, tick) { }
protected override DrawableStrongNestedHit CreateStrongHit(StrongHitObject hitObject) => new StrongNestedHit(hitObject, this);
public StrongNestedHit(StrongHitObject strong, DrawableHit hit) : base(strong, hit) { }
public StrongNestedHit(StrongHitObject strong, DrawableDrumRoll drumRoll) : base(strong, drumRoll) { }
protected DrawableStrongNestedHit(StrongHitObject strong, DrawableHitObject mainObject) : base(strong) { MainObject = mainObject; }