void Awake() { _gameState = GameStateController.instance; _characterController = PersonageController.instance; _stripController = StripController.instance; _inputController = InputController.instance; }
void Start() { Select(); _stripController = StripController.instance; _target = _stripCamera.transform.position; _sound = SoundController.instance; }
void Start() { InputController.instance.InteractiveLayer = "GUI"; _title = GameObject.Find("title"); _playButton = GameObject.Find("playButton"); _stripController = StripController.instance; _.On(Triggers.StartGame, Play); }