private static void PackAllPrefab(List <AssetBundleBuild> packBundles)
    {
        // 不用文件流读取, 因为文件流读取的路径在最终文件上一级会出现 \ 反斜杠, 采用读取 GUID 保证文件唯一性
        string[] assetGUIDs = AssetDatabase.FindAssets("t:Prefab", new string[] { EditorPathConfig.PrefabPath });
        if (assetGUIDs == null || assetGUIDs.Length <= 0)
        {
            return;
        }
        Dictionary <string, List <string> > dicUIBundle = null;

        foreach (string guid in assetGUIDs)
        {
            string assetPath       = AssetDatabase.GUIDToAssetPath(guid);
            string assetBundleName = assetPath.Replace(EditorPathConfig.AssetRemovePath, string.Empty);
            if (assetBundleName.Contains(EditorConst.MoudleString) && assetBundleName.Contains(EditorConst.UIString))
            {
                int startIndex = assetBundleName.IndexOf(EditorConst.UIString);
                assetBundleName = assetBundleName.Remove(startIndex + EditorConst.UIStringLength);
                if (dicUIBundle == null)
                {
                    dicUIBundle = new Dictionary <string, List <string> >();
                }
                if (!dicUIBundle.ContainsKey(assetBundleName))
                {
                    dicUIBundle.Add(assetBundleName, new List <string>());
                }
                dicUIBundle[assetBundleName].Add(assetPath);
                continue;
            }
            assetBundleName = StringTool.RemoveExtension(assetBundleName);
            AssetBundleBuild bundleData = new AssetBundleBuild();
            bundleData.assetBundleName = assetBundleName;
            bundleData.assetNames      = new string[] { assetPath };
            packBundles.Add(bundleData);
        }
        if (dicUIBundle == null)
        {
            return;
        }
        foreach (KeyValuePair <string, List <string> > bundleNameResList in dicUIBundle)
        {
            AssetBundleBuild bundleData = new AssetBundleBuild();
            bundleData.assetBundleName = bundleNameResList.Key;
            bundleData.assetNames      = bundleNameResList.Value.ToArray();
            packBundles.Add(bundleData);
        }
    }