public void SetStringValue(double x, double y, string value) { if (value != null) { StringTerrain.AddOrUpdate(Position.CreatePosition(x, y), value, (position, s) => value); } }
public string GetStringValue(double x, double y) => StringTerrain.TryGetValue(Mars.Interfaces.Environment.Position.CreatePosition(x, y), out var value) ? value : null;