public void PlayVideo() { m_canvas.SetActive(true); StreamVideo stream = m_canvas.GetComponent <StreamVideo>(); stream.SetAdress(m_videoAdress); stream.PlayVideo(); }
public override void Enter() { levelManager = FindObjectOfType <LevelManager>(); ui = context.gameManager.GetUIManager(); videoStream = levelManager.GetVideoStream(); if (videoStream != null) { videoStream.OnVideoEnd += SetupStartGame; videoStream.PlayVideo(); } else { SetupStartGame(); } }
void ShowCurrentSubtitles() { gameObject.SetActive(true); text.text = subtitles[subtitlesId].text; audioSource.clip = subtitles[subtitlesId].audio; if (subtitles[subtitlesId].audio != null) { StartCoroutine(HideSubtitles(subtitles[subtitlesId].audio.length + subtitles[subtitlesId].extraTime)); } else { StartCoroutine(HideSubtitles(subtitles[subtitlesId].extraTime)); } streamVideoScript.PlayVideo(audioSource); }