Exemple #1
0
    /// <summary>
    /// Awake
    /// </summary>
    void Awake()
    {
        object ins = StrayFogAssembly.CreateInstance(monoBehaviourScriptName);

        if (ins is ISimulateMonoBehaviour)
        {
            ISimulateMonoBehaviour mono = (ISimulateMonoBehaviour)ins;
            mono.BindGameObject(gameObject);
        }
        else
        {
            Debug.LogErrorFormat("【{0}】is not ISimulateMonoBehaviour", monoBehaviourScriptName);
        }
    }
Exemple #2
0
 static void OnRuntimeBeforeSceneLoad()
 {
     Debug.LogErrorFormat("ProjectGameStart.OnRuntimeBeforeSceneLoad");
     StrayFogAssembly.LoadDynamicAssembly();
 }