public void TakeHitFromBoth() { StoveBehaviour.AddLogToFire(); SendMessage("BreakBlock"); SendMessage("SpawnThrownSnow", BearBehaviour.BearSide.Both); }
public static void GameStart() { if (!forceDeathScreen) { //Reset points ScoreBehaviour.ResetScore(); //Set both bears to standing //also sets a, left key, left button to dig left //and sets d, right key, right button to dig right leftBear.UnFreezeBear(); rightBear.UnFreezeBear(); //Fill stove StoveBehaviour.ResetStove(); //Play a sound SoundPlayer.PlaySound(); } }