public void LoadingStoryScene(string storyname, System.Action loadingDone)
    {
        ChatLoader loader = new ChatLoader();

        //初始化
        storyResPack                   = new StoryResourcePack();
        storyResPack.NowConfig         = new ChatSystemTool.ChatConfig();
        storyResPack.NowStroyActionBox = new ChatSystemTool.ChatActionBox();

        storyResPack.NowConfig         = loader.LoadNowConfig();
        storyResPack.NowStroyActionBox = loader.LoadStory(storyname, storyResPack.NowConfig);

#if _storyDebug
        StartCoroutine(LoadStroyResourcesOut(() =>
        {
            isLoadingDone = true;
            www           = null;
            loadingDone();
        }));
#else
        StartCoroutine(LoadStoryResources(() =>
        {
            LeanTween.delayedCall(0.5f, () =>
            {
                isLoadingDone = true;
                loadingDone();
            });
        }));
#endif
    }
 public void CloseLoading()
 {
     LeanTween.alphaCanvas(transform.GetComponent <CanvasGroup>(), 0, 1f).setOnComplete(() =>
     {
         storyResPack = new StoryResourcePack();
         Destroy(gameObject.transform.parent.gameObject);
     });
 }