public StoryPageState(StorySM stateMachine, InputManager input, StoryPageController storyController, HUDController hudController) { _stateMachine = stateMachine; _input = input; _pageController = storyController; _hudController = hudController; }
public StoryChosenPagesState(StorySM stateMachine, InputManager input, StoryPageController storyController, HUDController hudController, PlayerStats stats, Inventory inventory) { _stateMachine = stateMachine; _input = input; _pageController = storyController; _hudController = hudController; _stats = stats; _inventory = inventory; }