public void update_storeable_resource_UI(Storeable s) { // Trigger resource property UI updates by setting values to themselves. foreach (string resource in s.resources.Keys) { update_stat_text(s.ID, resource, s.get_res(resource), s.get_sum_storeable_resources(), s.capacity); } }
public SStoreableResources(Storeable s) { light = s.get_res(Storeable.LIGHT); unity = s.get_res(Storeable.UNITY); star_crystals = s.get_res(Storeable.STAR_CRYSTALS); minerals = s.get_res(Storeable.MINERALS); arelics = s.get_res(Storeable.ARELICS); erelics = s.get_res(Storeable.ERELICS); mrelics = s.get_res(Storeable.MRELICS); }