void Awake() { score = FindObjectOfType <Score>(); store = FindObjectOfType <StoreSkins>(); AdMan = FindObjectOfType <AdManager>(); tutorialCube = FindObjectOfType <TutorialCube>(); Load(); }
// Use this for initialization void Start() { store = FindObjectOfType <StoreSkins>(); if (SkinCost == 1) { GetComponent <Text>().text = store.FirstLevelSkins.ToString(); } else if (SkinCost == 2) { GetComponent <Text>().text = store.SecondLevelSkins.ToString(); } else if (SkinCost == 3) { GetComponent <Text>().text = store.ThirdLevelSkins.ToString(); } else if (SkinCost == 4) { GetComponent <Text>().text = store.FourthLevelSkins.ToString(); } }
// Use this for initialization void Start() { score = FindObjectOfType <Score>(); store = FindObjectOfType <StoreSkins>(); }