/// <summary> /// Adds the passed games to the list of games, and saves the newly updated list to the file. /// </summary> /// <param name="newGame">The games to be added.</param> public void AddGame(List <Game> newGame) { foreach (Game game in newGame) { StoreGameCollection.Add(game); } FileHandler.WriteFile(Constants.GameFileListName, StoreGameCollection); }
/// <summary> /// Adds the passed game to the list of games, and saves the newly updated list to the file. /// </summary> /// <param name="newGame">The game to be added.</param> public void AddGame(Game newGame) { StoreGameCollection?.Add(newGame); FileHandler.WriteFile(Constants.GameFileListName, StoreGameCollection); }