private void OpenStorage(Player player) { StoragePlayer modPlayer = player.GetModPlayer <StoragePlayer>(); if (player.sign > -1) { Main.PlaySound(11, -1, -1, 1); player.sign = -1; Main.editSign = false; Main.npcChatText = string.Empty; } if (Main.editChest) { Main.PlaySound(12, -1, -1, 1); Main.editChest = false; Main.npcChatText = string.Empty; } if (player.editedChestName) { NetMessage.SendData(MessageID.SyncPlayerChest, -1, -1, NetworkText.FromLiteral(Main.chest[player.chest].name), player.chest, 1f, 0f, 0f, 0, 0, 0); player.editedChestName = false; } if (player.talkNPC > -1) { player.talkNPC = -1; Main.npcChatCornerItem = 0; Main.npcChatText = string.Empty; } bool hadChestOpen = player.chest != -1; player.chest = -1; Main.stackSplit = 600; Point16 toOpen = location; Point16 prevOpen = modPlayer.ViewingStorage(); if (prevOpen == toOpen) { modPlayer.CloseStorage(); Main.PlaySound(11, -1, -1, 1); Recipe.FindRecipes(); } else { bool hadOtherOpen = prevOpen.X >= 0 && prevOpen.Y >= 0; modPlayer.OpenStorage(toOpen, true); modPlayer.timeSinceOpen = 0; Main.playerInventory = true; Main.recBigList = false; Main.PlaySound(hadChestOpen || hadOtherOpen ? 12 : 10, -1, -1, 1); Recipe.FindRecipes(); } }
public override bool NewRightClick(int i, int j) { if (Main.tile[i, j].frameX % 36 == 18) { i--; } if (Main.tile[i, j].frameY % 36 == 18) { j--; } Player player = Main.player[Main.myPlayer]; if (GetHeart(i, j) == null) { Main.NewText("This access is not connected to a Storage Heart!"); return(true); } StoragePlayer modPlayer = player.GetModPlayer <StoragePlayer>(); Main.mouseRightRelease = false; if (player.sign > -1) { Main.PlaySound(11, -1, -1, 1); player.sign = -1; Main.editSign = false; Main.npcChatText = string.Empty; } if (Main.editChest) { Main.PlaySound(12, -1, -1, 1); Main.editChest = false; Main.npcChatText = string.Empty; } if (player.editedChestName) { NetMessage.SendData(MessageID.SyncPlayerChest, -1, -1, NetworkText.FromLiteral(Main.chest[player.chest].name), player.chest, 1f, 0f, 0f, 0, 0, 0); player.editedChestName = false; } if (player.talkNPC > -1) { player.talkNPC = -1; Main.npcChatCornerItem = 0; Main.npcChatText = string.Empty; } bool hadChestOpen = player.chest != -1; player.chest = -1; Main.stackSplit = 600; Point16 toOpen = new Point16(i, j); Point16 prevOpen = modPlayer.ViewingStorage(); if (prevOpen == toOpen) { modPlayer.CloseStorage(); Main.PlaySound(11, -1, -1, 1); Recipe.FindRecipes(); } else { bool hadOtherOpen = prevOpen.X >= 0 && prevOpen.Y >= 0; modPlayer.OpenStorage(toOpen); modPlayer.timeSinceOpen = 0; if (PlayerInput.GrappleAndInteractAreShared) { PlayerInput.Triggers.JustPressed.Grapple = false; } Main.recBigList = false; Main.PlaySound(hadChestOpen || hadOtherOpen ? 12 : 10, -1, -1, 1); Recipe.FindRecipes(); } return(true); }