public void AddStop()
        {
            var stop = new GradientStop
            {
                Color  = ColorUtils.GetRandom(),
                Offset = Offset.Prop(1)
            };

            var lastStop = Stops.LastOrDefault();

            if (lastStop != null && lastStop.RenderOffset > 0.8)
            {
                foreach (var x in Stops)
                {
                    x.Offset = Offset.Prop(x.RenderOffset * 0.8);
                }
            }

            _source.Stops.Add(stop);
            Stops.Add(new GradientStopClone(stop));
        }