public void OnStopServerSessionMessageReceived(StopServerSessionMessage message) { if (this.m_sessions.Remove(message.SessionId, out HomeSession session)) { session.Destruct(); } }
public static void OnStopServerSessionMessageReceived(StopServerSessionMessage message) { if (ChatSessionManager.m_sessions.Remove(message.SessionId, out ChatSession session)) { session.Destruct(); } }
public static void OnStopServerSessionMessageReceived(StopServerSessionMessage message) { if (GameModeClusterManager.m_sessionClusters.Remove(message.SessionId, out GameModeCluster cluster)) { cluster.SendMessage(message); } }
private static void OnStopServerSessionMessageReceived(StopServerSessionMessage message) { if (ProxySessionManager.TryGet(message.SessionId, out ProxySession session)) { if (session.GetServer(message.SenderType)?.ServerId == message.SenderId) { session.UnbindServer(message.SenderType); } } }
private void OnStopServerSessionMessageReceived(StopServerSessionMessage message) { this.m_sessionManager.OnStopServerSessionMessageReceived(message); }