// SteamAPICall_t public CallbackHandle StopPlaytimeTrackingForAllItems(Action <StopPlaytimeTrackingResult_t, bool> CallbackFunction = null /*Action<StopPlaytimeTrackingResult_t, bool>*/) { SteamAPICall_t callback = 0; callback = platform.ISteamUGC_StopPlaytimeTrackingForAllItems(); if (CallbackFunction == null) { return(null); } return(StopPlaytimeTrackingResult_t.CallResult(steamworks, callback, CallbackFunction)); }
// with: Detect_VectorReturn // SteamAPICall_t public CallbackHandle StopPlaytimeTracking(PublishedFileId_t[] pvecPublishedFileID /*PublishedFileId_t **/, Action <StopPlaytimeTrackingResult_t, bool> CallbackFunction = null /*Action<StopPlaytimeTrackingResult_t, bool>*/) { SteamAPICall_t callback = 0; var unNumPublishedFileIDs = (uint)pvecPublishedFileID.Length; fixed(PublishedFileId_t *pvecPublishedFileID_ptr = pvecPublishedFileID) { callback = platform.ISteamUGC_StopPlaytimeTracking((IntPtr)pvecPublishedFileID_ptr, unNumPublishedFileIDs); } if (CallbackFunction == null) { return(null); } return(StopPlaytimeTrackingResult_t.CallResult(steamworks, callback, CallbackFunction)); }
void OnStopPlaytimeTrackingResult(StopPlaytimeTrackingResult_t pCallback, bool bIOFailure) { Debug.Log("[" + StopPlaytimeTrackingResult_t.k_iCallback + " - StopPlaytimeTrackingResult] - " + pCallback.m_eResult); }