public void ConvertNearStonesInDiamonds() { if (Inventory.StoneInDiamondsConverterQuantity == 0) { return; } _playSound(SoundFilesEnum.ConverterSound); SetAnimation(PlayerAnimationsEnum.Converting); Inventory.StoneInDiamondsConverterQuantity--; var level = GetLevel(); for (var x = -1; x < 2; x++) { for (var y = -1; y < 2; y++) { if (x == 0 || y == 0) { var posX = x + PositionX; var posY = y + PositionY; if (IsLevelCellValid(posX, posY, level.Width, level.Height) && level[posX, posY].EntityEnumType == GameEntitiesEnum.Rock) { var tmp = new StoneInDiamondConverter(posX, posY, GetLevel, _playSound); level[posX, posY] = tmp; } } } } Energy /= 2; }
private void UseConverter() { _playSound(SoundFilesEnum.ConverterSound); Energy -= UseConverterCost; var level = GetLevel(); for (var x = -1; x < 2; x++) { for (var y = -1; y < 2; y++) { if (x == 0 || y == 0) { var posX = x + PositionX; var posY = y + PositionY; var cantBeConverter = !IsLevelCellValid(posX, posY, level.Width, level.Height) || level[posX, posY].EntityEnumType != GameEntitiesEnum.Rock; if (cantBeConverter) { continue; } var tmp = new StoneInDiamondConverter(posX, posY, GetLevel, _playSound); level[posX, posY] = tmp; } } } Log("Bot decided to use converter"); }