// Use this for initialization void Start() { stomanager = FindObjectOfType(typeof(StomachGameManager)) as StomachGameManager; fm = FindObjectOfType(typeof(StomachFoodManager)) as StomachFoodManager; sm = FindObjectOfType(typeof(StomachEnzyme)) as StomachEnzyme; stomanager.addonefood(); // choose a random number to choose a color and select the correct images index = Random.Range(0, 4); wholeRepresentation = wholeFood [index]; digestedRepresentation = digestedFood [index]; // get the spawn location and assign the sprite image. //used to be 0.6, 0.85 spawnLocation = Random.Range(.4f * Screen.width, .6f * Screen.width); parent.transform.position = new Vector3(((spawnLocation * 15f / Screen.width) - 7.5f) * 10f, (11f - (0f * 11f / Screen.height) - 5.5f) * 10f, 90f); //old z = -2.0f GetComponent <SpriteRenderer>().sprite = wholeRepresentation; GetComponent <AudioSource> ().clip = breakSound; soundCounter = 0; currentState = 0; }
void Start() { stomanager = FindObjectOfType(typeof(StomachGameManager)) as StomachGameManager; timeMap = new float[8] { 2f, 2f, 30f, 2f, 2f, 2f, 40f, 2f }; currentFood = 0; }
/** * Use this for initialization */ void Start() { // get references fm = FindObjectOfType(typeof(StomachFoodManager)) as StomachFoodManager; gm = FindObjectOfType(typeof(StomachGameManager)) as StomachGameManager; cm = FindObjectOfType(typeof(CellManager)) as CellManager; stEz = FindObjectOfType(typeof(StomachEnzyme)) as StomachEnzyme; gameOverStatus = 0; }
// Use this for initialization void Start() { AFC = FindObjectOfType(typeof(AcidFlowControl)) as AcidFlowControl; PhB = FindObjectOfType(typeof(PhBar)) as PhBar; sgm = FindObjectOfType(typeof(StomachGameManager)) as StomachGameManager; i = GetComponent <Image>(); popup = false; initialTime = Time.time; clickCount = 0; }
/** * Use this for initialization * Sets all dimenstions relative to screen size * Chooses a semi-random starting height for the indicator bar */ void Start() { gm = FindObjectOfType(typeof(StomachGameManager)) as StomachGameManager; fm = FindObjectOfType(typeof(StomachFoodManager)) as StomachFoodManager; APC = FindObjectOfType(typeof(AcidPipeControl)) as AcidPipeControl; BPC = FindObjectOfType(typeof(BasicPipeControl)) as BasicPipeControl; // starting level of the current level indicator currentLevelHeight = 700; currentLevelRect.anchoredPosition = new Vector2(currentLevelRect.anchoredPosition.x, currentLevelHeight); }
/** * For initialization */ void Start() { // find reference to the cell manager cellManager = FindObjectOfType(typeof(CellManager)) as CellManager; gm = FindObjectOfType(typeof(StomachGameManager)) as StomachGameManager; //MD = FindObjectOfType(typeof(mouseDrag)) as mouseDrag; MDC = FindObjectOfType(typeof(mouseDragChild)) as mouseDragChild; // calculate button size based on screen size buttonSize.x = Screen.width * (186f / 1024f); buttonSize.y = Screen.height * (253f / 768f); }
/** * Use this for initialization */ void Start() { /*get references*/ i = GetComponent <Image> (); gm = FindObjectOfType(typeof(StomachGameManager)) as StomachGameManager; fm = FindObjectOfType(typeof(StomachFoodManager)) as StomachFoodManager; attackTimer = 0f; enzymeAttacking = false; zymePosition = new Vector3(-(1024 - 200) * 0.0651f, -(768 - 100) * 0.0651f, 90f); zymeRotation = Quaternion.Euler(0, 0, 135f); zymeEaten = false; audio = GetComponent <AudioSource>(); enzymeAudioBoolean = false; }
/** * For initialization */ void Start() { // get a reference to the image i = GetComponent <Image> (); // MD = FindObjectOfType(typeof(mouseDrag)) as mouseDrag; MDC = FindObjectOfType(typeof(mouseDragChild)) as mouseDragChild; gm = FindObjectOfType(typeof(StomachGameManager)) as StomachGameManager; burnToDeathTime = gm.TIME_TO_DIE; burnTimer = 0; audio = GetComponent <AudioSource>(); cellAudioBoolean = new bool[2]; cellAudioBoolean[0] = false; cellAudioBoolean[1] = false; }
private float acidityLevel; //!< to hold the acidity level value // Use this for initialization void Start() { i = GetComponent <Image>(); gm = FindObjectOfType(typeof(StomachGameManager)) as StomachGameManager; }