public override void ApplyTo(StockSerie stockSerie)
        {
            FloatSerie longStopSerie;
             FloatSerie shortStopSerie;
             FloatSerie highSerie = stockSerie.GetSerie(StockDataType.HIGH);
             FloatSerie lowSerie = stockSerie.GetSerie(StockDataType.LOW);

             stockSerie.CalculateHighLowSmoothedTrailStop((int)this.Parameters[0], (int)this.Parameters[1], out longStopSerie, out shortStopSerie);
             this.Series[0] = longStopSerie;
             this.Series[1] = shortStopSerie;

             // Detecting events
             this.CreateEventSeries(stockSerie.Count);

             for (int i = 5; i < stockSerie.Count; i++)
             {
            this.Events[0][i] = !float.IsNaN(longStopSerie[i]);
            this.Events[1][i] = !float.IsNaN(shortStopSerie[i]);
            this.Events[2][i] = float.IsNaN(longStopSerie[i - 1]) && !float.IsNaN(longStopSerie[i]);
            this.Events[3][i] = float.IsNaN(shortStopSerie[i - 1]) && !float.IsNaN(shortStopSerie[i]);
            this.Events[4][i] = !float.IsNaN(longStopSerie[i - 1]) && !float.IsNaN(longStopSerie[i]) && longStopSerie[i - 1] < longStopSerie[i];
            this.Events[5][i] = !float.IsNaN(shortStopSerie[i - 1]) && !float.IsNaN(shortStopSerie[i]) && shortStopSerie[i - 1] > shortStopSerie[i];
            this.Events[6][i] = !float.IsNaN(longStopSerie[i]) && !float.IsNaN(longStopSerie[i - 1]) && lowSerie[i] > longStopSerie[i] && lowSerie[i - 1] <= longStopSerie[i - 1];
            this.Events[7][i] = !float.IsNaN(shortStopSerie[i]) && !float.IsNaN(shortStopSerie[i - 1]) && highSerie[i] < shortStopSerie[i] && highSerie[i - 1] >= shortStopSerie[i - 1];
             }
        }