Exemple #1
0
 void Start()
 {
     pt               = PaintableTexture.Instance;
     sb               = stickHolder.GetComponent <StickBehavior>();
     h2c              = h2view.GetComponent <h2viewcontrol>();
     stickInitQ       = stickHolder.transform.localRotation;
     cameraInitQ      = camera.transform.localRotation;
     surfaceInitQ     = surface.transform.localRotation;
     Cursor.lockState = CursorLockMode.Locked;
     Cursor.visible   = false;
 }
Exemple #2
0
 void Start()
 {
     pt = PaintableTexture.Instance;
     // Todo: replace below with singletons to avoid need for linking in the editor
     sb               = stickHolder.GetComponent <StickBehavior>();
     helpScreen       = helpScreenParent.GetComponent <HelpScreen>();
     h2c              = h2view.GetComponent <h2viewcontrol>();
     stickInitQ       = stickHolder.transform.localRotation;
     cameraInitQ      = camera.transform.localRotation;
     surfaceInitQ     = surface.transform.localRotation;
     Cursor.lockState = CursorLockMode.Locked;
     Cursor.visible   = false;
 }
    // Start is called before the first frame update
    void Start()
    {
        //Setting Class
        StickBehavior      = GameObject.Find("Sticks").GetComponent <StickBehavior>();
        StoneManager       = GameObject.Find("GameManager").GetComponent <StoneManager>();
        PlayHistoryManager = GameObject.Find("GameManager").GetComponent <PlayHistoryManager>();

        //Setting userFirst bool
        isUserFirst = GameStat.isUserFirst;

        //Call Reset System
        ResetSystem();

        //Turn off all lights on count light
        OutCountResetSystem();

        //Turn off turn symbol b.
        turnSymbolB.SetActive(false);

        //Pre-Set Scoreboard

        /*
         * 0: Result, 1 ~ 9: Each Innings, Max Inning: 9
         */

        ScoreBoardResetSystem();

        if (isUserFirst) // If uesr attack first case (Attack at Top of inning)
        {
            defenseCardButton.gameObject.SetActive(false);
            offenseButton.gameObject.SetActive(false);

            teamAText.text = "USER";
            teamBText.text = "COM";

            isUserTurn = true;
        }

        else if (!isUserFirst) // If user attack later case (Attack at Bottom of inning)
        {
            defenseCardButton.gameObject.SetActive(true);
            offenseButton.gameObject.SetActive(false);

            teamAText.text = "COM";
            teamBText.text = "USER";

            isUserTurn = false;
        }
    }