private static extern Texture2D CaptureScreenshotAsTexture(int superSize, StereoScreenCaptureMode stereoScreenCaptureMode);
public static Texture2D CaptureScreenshotAsTexture(StereoScreenCaptureMode stereoCaptureMode) { return(CaptureScreenshotAsTexture(1, stereoCaptureMode)); }
private static extern void CaptureScreenshot(string filename, [UnityEngine.Internal.DefaultValue("1")] int superSize, [UnityEngine.Internal.DefaultValue("1")] StereoScreenCaptureMode CaptureMode);
public static void CaptureScreenshot(string filename, StereoScreenCaptureMode stereoCaptureMode) { CaptureScreenshot(filename, 1, stereoCaptureMode); }