Exemple #1
0
		public CABoard(uint size, uint defaultState) {

			board = new uint[size][];
			for(int i = 0; i < size; i++) {
				board[i] = new uint[size];
				for(int j = 0; j < size; j++) {
					board[i][j] = defaultState;
				}
			}

			stepThreads = new StepPart[System.Environment.ProcessorCount];

			for(int i = 0; i < stepThreads.Length; i++) {
				stepThreads[i] = new StepPart(this, board);
				var thread = new Thread(stepThreads[i].stepThread);
				thread.IsBackground = true;
				thread.Start();
			}

		}
Exemple #2
0
		/**
		 * Creates a CABoard of the given size in the given state
		 *
		 * @param size The size of board to use.
		 * @param defaultState The state to initialize the board to
		 **/
		public CABoard(uint size, uint defaultState) {

			// Create the board, clear to default state
			board = new uint[size][];
			for(int i = 0; i < size; i++) {
				board[i] = new uint[size];
				for(int j = 0; j < size; j++) {
					board[i][j] = defaultState;
				}
			}

			// Create step threads corresponding to the number of processors available
			stepThreads = new StepPart[System.Environment.ProcessorCount];

			for(int i = 0; i < stepThreads.Length; i++) {
				stepThreads[i] = new StepPart(this, board);
				var thread = new Thread(stepThreads[i].stepThread);
				thread.IsBackground = true;
				thread.Start();
			}

		}
Exemple #3
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        public static void CreateCube(double dimX, double dimY, double dimZ, double cubeX = 0, double cubeY = 0, double cubeZ = 0)
        {
            StepPart part = new StepPart();
            StepShapeDefinitionRepresentation   shapeRep  = new StepShapeDefinitionRepresentation();
            StepProductDefinitionShape          defnShape = new StepProductDefinitionShape();
            StepAdvancedBrepShapeRepresentation brepShapeRepresentation = new StepAdvancedBrepShapeRepresentation();

            StepAxis2Placement axis = new StepAxis2Placement();

            SetDefaultAxis(cubeX, cubeY, cubeZ, axis);


            //Create base face
            double x1, x2, y1, y2;

            double xPlus = 0, xMinus = 0;
            double yPlus = 0, yMinus = 0;
            double zPlus = 0, zMinus = 0;

            GeneratePlusMinusValues(dimZ, out zPlus, out zMinus);

            GenerateRectangularFaceVertices(dimX, dimY, out xPlus, out yPlus, out xMinus, out yMinus);
        }
Exemple #4
0
 public void AddPart(StepPart part)
 {
     Parts.Add(part);
 }